A lot of content work like that. Staple content like MSQ, dungeons, etc are all predictable, but other contents like deep dungeon, Hildebrand, post-expansion side quests are left for a later, unknown date. They were still unsure when to release the Omega follow-up story literally days before 6.1's release. BLU getting a vague "sometime during the expansion" probably means 6.2.5 or 6.3.5.
And it's the 2nd time you've mentioned a high barrier of entry, but haven't describe said barrier. What are you referring to? You can unlock it after completing 2.0 and it's easy to level and gather most of the spells on your own. This is no Eureka/Bozja/Ultimates with 24 mans and savage raids to clear to get access.
Leveling isn't particularly fun, that isn't unique to BLU. You can just do it quicker with BLU than any other job. Whether it's spamming dungeons, grinding FATES, leveling Trusts, it all gets a bit tiresome. PvP might be an engaging alternative with the recent changes though.
You have a simplistic view of things. One moment you're mocking people for "defending" the limited job concept and the next you're blaming the same people for not making your dream job a reality. Maybe it didn't dawn on you that people can simply like content and not have it negatively affect you? I like BLU because I enjoy the content and not to spite the people that rage on it. Likewise, a lot of people didn't a give a single fuck about Viera and Hrothgar but were fine with the recent additions after people requested it.
Making content is taxing, but comparing BLU, that is essentially Wondrous Tails on a stick, to say Criterion dungeons and Ultimate, is just not at all comparable. And neither is the comparison between hairstyles and side content, they do not affect each other. You can have your newest Karen do and new self-harming spells all within the same patch.


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