Quote Originally Posted by BubblyBoar View Post
That's a problem they created themselves. They made it that way and thus, it won't work the same way other jobs work. It is completely within their power to just not do that. In every other game they have a predetermined set of skills. They aren't known for having 100+ skills to pick from in games, so saying that having so many is BLU's identity is wrong. They are and always have been "mage that casts monster spells" FULL. STOP.
Yes and no. Saying that Blue Mage is just "Mage using monster Spells" is half truth at best since it omits the way they acquire those skills. Regardless of the game and Blue Mage incarnation it's always removed from mechanics that govern other jobs. In V where you either found/bought skills and spells, or learned them via Job Level ups the Blue Mage required you to seek out enemies with unique skills and get hit by them in order to expand your arsenal. Same deal in 6 with Strago. Even 8 has you seeking out enemies to feed their drops to Quistis. And it's always only up to the player too seek out those enemies and obtain their power. And that's what they aimed to capture. A non linear progression that leaves it up to the player. Something so incompatible with MMO ideas that it's kept in it's own bubble, seen only as a novelty. Yes it's lifespan is finite, yes they are locked from any major content but I like them when I eventually get tired of regular jobs