Quote Originally Posted by Jaquan View Post
I simply don't think that Blue Mage ever meshed well with MMO ideas. The core issue is that they don't scale since every single one of their skills is considered level 1 when selected from their spellbook. That means that even with sync Blue Mage kit doesn't change everything from which spells you have as well as their base numbers are the same. Second of all their open ended nature means you have guarantee that specific Blue Mage will have specific spell available. The "Unlimited Mode" for Blue would basically need to be a separate class on its own to solve the Syncing issues as you'd need to assign the predetermined levels as well as sync the potencies across the board. Also what would happen when you reach new expansion? Does Blue Mage suddenly lose their unlimited privilege and cannot participate inn quests MSW etc till they learn a new predetermined set of skills?

That's a problem they created themselves. They made it that way and thus, it won't work the same way other jobs work. It is completely within their power to just not do that. In every other game they have a predetermined set of skills. They aren't known for having 100+ skills to pick from in games, so saying that having so many is BLU's identity is wrong. They are and always have been "mage that casts monster spells" FULL. STOP.