This might be an unpopular opinion but after playing Sage in pvp and not having to switch targets every two seconds, I really enjoyed it. I honestly wouldn't mind if we had a healer option that didn't require the constant target switching and healed/shielded purely through different damage actions. I would main that in a heartbeat. Granted, in a perfect static, you rarely have to hardcast a heal but, this is the exception, unfortunatly, and not the rule.


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