Typically, people that start off their argument 'for a simple reason" haven't really thought this issue through.
1- I don't believe that most people would intend that the current PVP design would be translated identically, skill by skill, for each job over to PVE
2- YOU may enjoy button bloat , many other people are not happy to see skills that do not synergize well, or are never used OR a lack of skills in one area and a bloated kit in another area - such as a bloated healing toolkit but a pathetic lack of DPS options for healers
I note that you posted from a reaper. I really haven't noticed complaints from reapers, however I don't main reaper. Personally I find that reaper has a very designed toolkit, skills flow together nicely, virtually every skill gets used and it is fairly intuitive, You will use multiple skill naturally in PVE. It's a lot of fun in PVE. It's quite possible that you could have very few changes in the the next few months or so- it's the bright and shiny new toy and it shows a lot of attention.