After playing every job in PvP, I realized just how fluid and nice it was to play this game without all of the button bloat. It was an eye-opener as sometimes we don't know that we really don't like a way of doing something until we see a far better alternative.
Jobs that have a 1,2,3 combo, for example, feel like a breath of fresh air in PvP. Never, under any circumstance, have I ever started an opener with 2, or 3 and it is so nice not to have two unnecessary extra actions on my Hotbar, that it's hard for me to go back to the messy PvE action bloat.
in PvP, every job feels very engaging yet clean. So, how could this translate into PvE? I haven't a clue but I am hoping that the people who designed the PvP action system, expand their wisdom into PvE and help us with what I could only describe as action vomit.
I commend SE for a job well done with PvP, especially as it could be considered "early access" of sorts, and I hope that this new and fresh take on actions translates, somehow, into PvE.
Thoughts? Opinions? I'd like to know how the community feels about this.