Recently started leveling crafting and gathering jobs and uuh... Holy crap, I knew that managing inventory was kinda hard in this game before but now it's neigh impossible, would be nice we have a second inventory exclusively for materials.
Recently started leveling crafting and gathering jobs and uuh... Holy crap, I knew that managing inventory was kinda hard in this game before but now it's neigh impossible, would be nice we have a second inventory exclusively for materials.
Because SE would rather add general inventory space everybody can use for their required needs rather than highly specialized inventory slots.
I'd just be happy if crafting (and fishing) could pull from the chocobo saddlebag. It's always available when you can craft(/fish) anyway. I'm sure there's technical issues in getting the two databases to communicate in the right way, but I doubt it's insurmountable.
anything to get rid of the 600 different baits in my inventory would be nice
*gasp* But that would kill supplemental retainer rentals! We all know that FF:XIV is struggling for revenue right?!
Yes, that was sarcasm. Obviously I'm not a fan of all the fee based anti-features to make it stop hurting.
Small indie company pls understand.
I understand how crafting can take up a ton of space but I don't see how combat takes up just as much. I don't run savage content but I imagine u got your food, totems/books, and tinctures for w/e is current. Is there more beyond that? Genuinely curious.
Your credit/debit card doesn't have a high enough of an ilvl to unlock more retainers. :^)
I'd argue all the different currencies needed for relics and all the gear drops that would be used for glam, if you've played this game for a while you'll have issues with glam taking a lot of space even with the glamour dresser being there and all.
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