Quote Originally Posted by Cthulhu View Post
pRNG
Thank you.

Quote Originally Posted by Cthulhu View Post
Hearing that this is pRNG is getting pretty old. Run 10 hamlets and get a low score (Copper Chest). Run 10 hamlets and get a high score (Gold Chest). Count up how many seals you got from each. I think you'll find that skill and performance have boosted your drop rate significantly. That's not even taking into account the militia gear that will drop.
Now on topic and more relevant. I think I agree with you. Though in general, I think what people are really irritated with at this point is the general repetitiveness of content. It's not any one thing, it's being able to spam them over and over until you burn out, it's the limited amount of new content per patch (understandable given that their team is split in half), it's the seemingly unforgiving pRNG. Any one of those things would probably not be a problem in and of itself.