Quote Originally Posted by Soge01 View Post
Then...Why not make it something simple that can be expanded on over time? Like, at first, your adventurer hide out starts out pretty basic, similar to apartments in the housing wards. But as time goes on, the adventurer hideout system gets expanded through major patches to include other things, like extra floors and even a place where you can plant seeds and house your Chocobo!

Would that work?
Don't get me wrong, I like the idea and at this point it would be a great place to begin the modular aspect of instanced housing. YoshiP disagrees.
At this point with the lottery system we already have 3 types of housing systems and there's a serial issue with feature scope in general.