
Originally Posted by
Raistlin
Without counting yourself, there are 9 slots, 5 in the other team, 4 in yours, that translated to percentages are 44.44% and 55.55% chances for a player that is not you, to fall into each team and therefore the premade win team going one way or the other. If you add that to the chance that you get a premade on your match, the imbalance is very very low to affect your overall ability to rank up, probably very close to 49-51. but again as I said, when you lose, the perception is different, so people will complain a lot even when things are really not that much unbalance.
There is no perfect system, not this one, not any other. But I think people misinterpret the point that tiers are a very slow progression system designed to climb anyway. Wintrading in Crystal should be less of a thing as the players losing, lose Crystal Credit every time you "help" your friends and then you have to climb credit again alone, to lose it again by helping your friends again... different than people wintrading during the tier progression system where you can help someone climb the next tier and then they help you climb too as they have de-rank protection.
For that reason I think de-rank protection should be removed and winstrike benefit should be increased. That way wintrading with the parachute of no de-rank should be minimized (not removed)