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  1. #131
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Velhart View Post
    I will say, whenever they decide to bring in Samurai, I don't care if it is good or bad, I will drop everything else I play and jump straight to that.
    I would switch if they weren't like GLD/PLD (low damage tanks). IMO it would be best if they were DD, but a high-damage tank would be okay too.
    (0)

  2. #132
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Thebard View Post
    Fixed.

    Personally I would much rather see a more original job idea, say artist, if you have played Okami you will have an idea of what I mean, it could be amazing and function not unlike bard did in xi.
    If you mean "run around doing nothing to contribute to the actual fight, spamming songs and being largely unattractive to the general populace despite the fact that encounters were balanced around the possibility of you being around", I will have to pass. FFXI's Bard is what made me hate the concept of "support". I was indifferent up until then.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #133
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    i liked Bard In everquest onlone adventure it work alot like rogue it dual weilded sword it had very nice HoT and MoTs. and did very nice damage about the only thin that made rogue better was backstabs that did critcal damgae from behind.
    (0)

  4. #134
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Hi I just finalized my ninja design and I hope you guys like it ^^


    Ninja– Discipline

    "The Reaper is always just a step behind me..." – Shadow

    I want to design ninja with evasion tanking mind as well as use of an elemental wheel for excellent magic damage. This should be similar of the original ff1 ninja who came from thief roots but gained black magic as well. The elemental wheel is done through a skill called Ninjutsu which allows a ninja to lead the elements in battle or generate damage between the astral and ubral mini cycles on two different enemies. Ninja will have access to throwing kunai and shuriken for ranged pulls and side damage. For a 15 minute ability I decided shadow fall would be good. Rather than sacrificing yourself like Mijin Gakure, you sacrifice all of your shadows dealing more damage for more shadows consumed. Since using this will leave you vulnerable you pop into hiding as soon as the attack is complete.

    Requires: GLD + THM (15 THM)

    -Yonin: Take stance increasing enmity and evasion, but decreases magic potency and throwing damage. Increases store TP.

    -Humma Shuriken: Throw a large shuriken dealing damage to enemies in a frontal cone; inflicts bleeding.

    -Innin: Take stance reducing enmity and evasion but increasing magic potency and throwing damage. Generate MP over time.

    -Ninjutsu: Deals elemental damage and shifts the elemental weakness of an enemy to that of a submissive element. The next cast of this ability uses the next element in the wheel. Fire -> Earth -> Ice -> Water -> Wind -> Lightning -> Fire
    The flow of resistances are; Ice -> Lightning -> Wind -> Earth -> Fire -> Water -> Ice

    -Kage ga Ochiru: Consume all shadows dealing massive umbral magic damage in an area of effect; vanishes after the attack is complete.

    Trait: Utsusemi: Double the amount of shadows gained from blink.

    You can find the full job guide in my signature link with info on transferble skills and skill descriptions for the scout class.
    (0)

  5. #135
    Player

    Join Date
    May 2012
    Posts
    290
    Quote Originally Posted by Duelle View Post
    If you mean "run around doing nothing to contribute to the actual fight, spamming songs and being largely unattractive to the general populace despite the fact that encounters were balanced around the possibility of you being around", I will have to pass. FFXI's Bard is what made me hate the concept of "support". I was indifferent up until then.
    Wow somebody is a grumpy pants!
    (0)

  6. #136
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Duelle View Post
    If you mean "run around doing nothing to contribute to the actual fight, spamming songs...
    Umm.. you know that "spamming songs" actually contribute to the "actual fight"? If not, you were a bad bard.
    (0)

  7. #137
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    My Ninja design:

    + = awesome
    (0)

  8. #138
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Thebard View Post
    Wow somebody is a grumpy pants!
    I call it like it is. Few liked playing bard because all the job entailed was spamming songs with /WHM acting as supplement. Problem is, SE balanced stuff in XI around the fact that a BRD was present, which created a problem: Everyone wanted a BRD to maximize performance but the job was not appealing enough to create a sizeable pool of players that played the job. Hence the birth of the princess BRD.

    For all of CoP I used to say that we wouldn't be having that issue if BRD was more battle-oriented like the best "support" class ever made, Lineage II's Blade Dancer. Unlike the song-spamming BRD, BD were insanely popular between being one of the only two classes that could dual wield and the fact the class was only slightly behind the DPS classes (despite it also having the best offensive buffs in the game). SE tried to do that with Corsair (even giving it the whole pirate aesthetic) and proceded to mess it up with how the decent ammo was not worth the cost to make.
    (2)
    Last edited by Duelle; 06-02-2012 at 02:34 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #139
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    FFXI's Bard put such a bad taste in my mouth that I haven't had any desire to play a Bard in any other RPG I've played since.
    (1)

  10. #140
    Player

    Join Date
    May 2012
    Posts
    290
    Quote Originally Posted by Duelle View Post
    I call it like it is. Few liked playing bard because all the job entailed was spamming songs with /WHM acting as supplement. Problem is, SE balanced stuff in XI around the fact that a BRD was present, which created a problem: Everyone wanted a BRD to maximize performance but the job was not appealing enough to create a sizeable pool of players that played the job. Hence the birth of the princess BRD.

    For all of CoP I used to say that we wouldn't be having that issue if BRD was more battle-oriented like the best "support" class ever made, Lineage II's Blade Dancer. Unlike the song-spamming BRD, BD were insanely popular between being one of the only two classes that could dual wield and the fact the class was only slightly behind the DPS classes (despite it also having the best offensive buffs in the game). SE tried to do that with Corsair (even giving it the whole pirate aesthetic) and proceded to mess it up with how the decent ammo was not worth the cost to make.
    Ah you speak for everyone, how stupid of me not to realise Mr President!
    (0)

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