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  1. #1
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by PSxpert2011 View Post
    All the jobs in FFXI wasn't added as quickly as 'that'. It did take expansions to explain the lore and origins of each job. Not that FFXIV can't do that but it's taking this long for SE to even add more content while just fiddling with UI and other glitches in the game.

    I'm all for Sam, Nin and even Thf jobs. Probably Thf should've been one of the basic job out there with Pld and Drg, WTH???

    We need 'hate' control, a elemental-wheel wielder and maybe a master of skill-chains!

    A bushido class would be apart from a marauder class(it's based on eastern martial arts) but it's still a two-hand weapon wielder. Bushido should be introduced as a new class and you can become a samurai with it. Would a Marauder be proficient with a Great Katana or Katana. I think more of a lancer would spin off to become a samurai and it would use both GKs and lances.
    Thief should be a spin off of Monks(since they have the pounce ability) duel-wielding and such. From Thf to ninja because of the martial art back ground.
    not disagreeing. but not every one had 4 or more jobs at the max level like in this game either. people want more stuff to do than just spam Primals or Dungeons. i myself would like more lore added.
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  2. #2
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KoujiGeki View Post
    not disagreeing. but not every one had 4 or more jobs at the max level like in this game either. people want more stuff to do than just spam Primals or Dungeons. i myself would like more lore added.
    Believe me, I know. Took me more than two ffxi years playing between sleep and work to get one job to 75(classic party & camp way). Young-guns have it so easy these days... The only way content will keep players busy is if an expansion like FFXI's "Chains of Promathia" was released for XIV. Exp rate and difficulty would need to be adjusted too.

    We want new areas and new challenges, SE can't whip that up over night and please the community.
    (0)


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