well with the class job limitation we will see 2 jobs per each class.
well with the class job limitation we will see 2 jobs per each class.
There's not much point to the class system tbh.. When I'm on the game mostly everyone is on their Jobs... I feel its best to remove the class system and stick with the Jobs system.. and you can STILL level up by grinding, and still get Abilities via Quest/missions.
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
a well rounded DD lol
That's how i want ninja added ;_; , playing with poison move, and a "finish him" last blow, damage varies depending on how many stack of poison the target has, plus the rest i've put on my upper post. If they add Utsusemi, atleast, make real copy (shadowed) of myself, not just an icon xD.
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
People... People....
We need more zones first... The current jobs don't even have homes.
We're White mages with no church, monks with no monastery and Dragoons who can't even enter Ishgard.
the current jobs have no lore purpose. Define them first... give them a reason for being.
Yes, in real life we know they were added for more specific job roles, but in game... They just kind of... exist
Make people proud to be white mages... Make it MEAN something more than just "I have Regen."
Then, and only then, should we go about adding more classes/jobs
Seriously, A Samurai with no Daimyo (Which is technically a Ronin)... Ninja's who don't belong to any order and whose only purpose is to help kill Garuda?
I know you all want to have fun with new job types but if the current classes aren't developed more than just "X Class with a couple new abilities" then what's the point really?
This is a good point. Even after doing the Monk quests I got no sense of what kind of a place Ala Mihgo is. Is it Arabic themed? Is it Far Aastern themed? Why does the monk AF look like it's from Southeast Asia when "Little Ala Mihgo" looks like a shantytown version of Uldah? Why did I feel so unfulfilled by the job quests?People... People....
We need more zones first... The current jobs don't even have homes.
We're White mages with no church, monks with no monastery and Dragoons who can't even enter Ishgard.
the current jobs have no lore purpose. Define them first... give them a reason for being.
Yes, in real life we know they were added for more specific job roles, but in game... They just kind of... exist
Make people proud to be white mages... Make it MEAN something more than just "I have Regen."
Then, and only then, should we go about adding more classes/jobs
Seriously, A Samurai with no Daimyo (Which is technically a Ronin)... Ninja's who don't belong to any order and whose only purpose is to help kill Garuda?
I know you all want to have fun with new job types but if the current classes aren't developed more than just "X Class with a couple new abilities" then what's the point really?
There's no context in the world for them. They're all "Oh now you can become something you've never heard of because they're SO RARE." They're tacked on bits of lore with no home. Can't enter Ishgard, can't enter Ala Mihgo, can't even enter the Paladin guard barracks.
But that's sort of detracting from the point of this topic. I trust that once the world is changed in 2.0 jobs will be way more integrated into the world.
i agree
/10char
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