Quote Originally Posted by Rydin View Post
People... People....
We need more zones first... The current jobs don't even have homes.
We're White mages with no church, monks with no monastery and Dragoons who can't even enter Ishgard.
the current jobs have no lore purpose. Define them first... give them a reason for being.
Yes, in real life we know they were added for more specific job roles, but in game... They just kind of... exist
Make people proud to be white mages... Make it MEAN something more than just "I have Regen."

Then, and only then, should we go about adding more classes/jobs
Seriously, A Samurai with no Daimyo (Which is technically a Ronin)... Ninja's who don't belong to any order and whose only purpose is to help kill Garuda?

I know you all want to have fun with new job types but if the current classes aren't developed more than just "X Class with a couple new abilities" then what's the point really?
This is a good point. Even after doing the Monk quests I got no sense of what kind of a place Ala Mihgo is. Is it Arabic themed? Is it Far Aastern themed? Why does the monk AF look like it's from Southeast Asia when "Little Ala Mihgo" looks like a shantytown version of Uldah? Why did I feel so unfulfilled by the job quests?

There's no context in the world for them. They're all "Oh now you can become something you've never heard of because they're SO RARE." They're tacked on bits of lore with no home. Can't enter Ishgard, can't enter Ala Mihgo, can't even enter the Paladin guard barracks.

But that's sort of detracting from the point of this topic. I trust that once the world is changed in 2.0 jobs will be way more integrated into the world.