Quote Originally Posted by HyoMinPark View Post
I also think that there’s a significant lack of experience with some jobs/roles when it comes to the developers play testing. This is one of the main issues surrounding healer design: no one on their team really plays/mains a healer, so they likely won’t have a deep understanding of the role the way someone who plays it extensively does.
I have a 90 white mage and a 90 sage - I can get through Trust dungeons without using a single GCD on healing as a sage, and have done easy-mode raids a bunch of times as a white mage, so I'm not completely inexperienced, but I'm also far from knowing the intricacies of either job.

From what I've seen so far my main complaint with healers is that you spend most of the time dpsing instead of healing combined with the fact that the dps options are beyond mundane - as a veteran healer, is a more engaging dps kit the general desire, or is the desire to actually have to spend more time healing? Or both?