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  1. #1
    Player
    Broken_Wind's Avatar
    Join Date
    Jul 2021
    Posts
    135
    Character
    Broken Wind
    World
    Zurvan
    Main Class
    Ninja Lv 50

    DPS/Healers pulling in dungeons

    As someone who likes tanking dungeons I've noticed a trend, at least on Materia, of DPS and Healers deciding to pull.

    This can be in the form of using a ranged attack on an enemy I haven't reached yet (waiting to get into melee range for an AoE). Or if I pause for 3 seconds after a boss to take a drink of water, by the time I put the bottle back down the DPS has run off

    I am not talking about the case where the tank only pulls one or two packs and the healer is encouraging to pull more by bringing a few friends. This isn't a small packs vs wall to wall issue.

    I don't remember really ever seeing this on NA/JP DCs but maybe that's changed too?
    Is this something players on other DCs are seeing?
    (8)

  2. #2
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Idk it's always been like that for me (I came back during ShB). Just pop sprint zoom and go, it's not a big deal
    (37)

  3. #3
    Player
    Feayn's Avatar
    Join Date
    Jun 2021
    Location
    Alt-Sharlayan
    Posts
    237
    Character
    Rika Velaryon
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Broken_Wind View Post
    As someone who likes tanking dungeons I've noticed a trend, at least on Materia, of DPS and Healers deciding to pull.

    This can be in the form of using a ranged attack on an enemy I haven't reached yet (waiting to get into melee range for an AoE). Or if I pause for 3 seconds after a boss to take a drink of water, by the time I put the bottle back down the DPS has run off

    I am not talking about the case where the tank only pulls one or two packs and the healer is encouraging to pull more by bringing a few friends. This isn't a small packs vs wall to wall issue.

    I don't remember really ever seeing this on NA/JP DCs but maybe that's changed too?
    Is this something players on other DCs are seeing?
    I see this on EU data center too :/
    (7)

  4. #4
    Player
    Aurora_Sylphy's Avatar
    Join Date
    Feb 2022
    Location
    Gridania
    Posts
    19
    Character
    Aurora Sylphy
    World
    Zurvan
    Main Class
    Sage Lv 90
    I mean, yeah, rushing ahead when you are pulling mobs in a wall to wall pull is a pain and sucks, but really, it's a single AOE or two from the tank to get aggro back again. If they die by the time you get to them, well, that's on them (assuming you made an attempt to get aggro off them, that is, you beat the boss, you pause for like half a min or even like 10-20 secs to do something and they facepull before you get back, leading to them dying before you get aggro back again. A YPYT situation is unacceptable and you're griefing at that point tho).

    If this was back in Stromblood and pre-Stormblood days where aggro management was a much bigger issue (what with two tank stances, TP hindering maximum spamming/uptime of AOE depending on damage output, abilities generating a lot more threat and aggro) it would be an issue, but it is, as I mentioned, just an AOE or two away from getting full threat back with tank stance on. Hell, even your tank ranged ability will get pack aggro back in like a hit or two (since the ability itself has increased enmity generation). To be fair, I have rarely seen it (I'm on Zurvan), but when it does happen honestly the simplest and most straightforward thing is to just bite the bullet and deal with it. It's a dungeon with like a 20min average time, and you probably won;t see them after that. Backlist them I guess if they really piss you off (by not stopping when you ask kindly), though I do think that would be a bit of an overreaction to a minor inconvenience.
    (12)

  5. #5
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Hello darkness my old friend~
    (10)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  6. #6
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Broken_Wind View Post
    I don't remember really ever seeing this on NA/JP DCs but maybe that's changed too?
    Is this something players on other DCs are seeing?
    It's always been there on NA servers. Likely EU too.

    Quote Originally Posted by Nethereal View Post
    Hello darkness my old friend~
    I will always love that song https://www.youtube.com/watch?v=u9Dg-g7t2l4
    (2)
    Last edited by Shibi; 04-23-2022 at 03:20 PM.
    やはり、お前は……笑顔が……イイ

  7. #7
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    583
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    DPS and healers pulling isn't really a big deal. FFXIV is very easy and non-punishing. It's not like WoW where mobs burn through player HP in a few seconds and people get mad if a wipe happens because repair bills are expensive. Pulling raid bosses would sorta be a big deal because you're wasting a lot more people's time, and the money they dropped on potions.
    (22)

  8. #8
    Player
    Broken_Wind's Avatar
    Join Date
    Jul 2021
    Posts
    135
    Character
    Broken Wind
    World
    Zurvan
    Main Class
    Ninja Lv 50
    Quote Originally Posted by MoofiaBossVal View Post
    DPS and healers pulling isn't really a big deal. FFXIV is very easy and non-punishing. It's not like WoW where mobs burn through player HP in a few seconds and people get mad if a wipe happens because repair bills are expensive. Pulling raid bosses would sorta be a big deal because you're wasting a lot more people's time, and the money they dropped on potions.
    Yes and no.

    A lot of people like to tank because they enjoy pulling too
    The more dps do this, the less people tank and the longer the queue times can be
    (15)

  9. #9
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    I just let the clown keep the ad he/she pulls. If you really want to be a pseudo tank, be my guest and if you want to tank a Boss as DPS or Healer, i totally dont mind dropping Tank Stance for this. At least it keeps things spiced up in the normally boring Dungeon Runs.
    (9)

  10. #10
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    I don’t look,

    Usually it tingles my senses whenever a poor soul ushers ahead of me, so I pause from tanking & let them understand,

    I don’t look
    (6)

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