It's happens now and then throughout the game and is used as a way to keep the dialog consistent with what's happening in the cutscene. Points when a slow progression of the event wouldn't make sense or play properly
It's happens now and then throughout the game and is used as a way to keep the dialog consistent with what's happening in the cutscene. Points when a slow progression of the event wouldn't make sense or play properly

The developers are the ones who invent the story and choose to make it more sense one way or another, they chose to present this with forced dialogue autoplay. It's not like they had no choice as they are the ones who make the game and they can do anything they want.
On top of that, I don't see any issue with it being slower for this cutscene.
I wish that it doesn't get worse since this is the first impression of the expansion afterall... This is supposed to be a game that you PLAY and feel in control, it's not supposed to be randomly a movie. I really feel they should address this in some way.






It happens in scenes when characters are in motion, or the action needs to synch up with music – basically any time where it doesn't make sense for them to freeze in place until you've finished reading.
"Randomly a movie" is what cutscenes have been doing to varying degrees for decades. It's not exactly something new.
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