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Thread: Zone pop bug

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  1. #3
    Player
    neola's Avatar
    Join Date
    Oct 2020
    Posts
    81
    Character
    Neola Arolin
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    I experience this, and, I am not sure when but the server will balance and create the FATEs with scaling suited for the number of people in the zone, for balancing issues.
    Some FATEs do this, some do not, depending on which ones they.

    This is commonly seen in Endwalker zones, as a "hunt train" moves through a zone and I am doing FATEs and over a hundred people quickly occupy the zone.
    The next FATEs that pop will be super scaled up in the effort it takes to complete as they are rebalanced to the population in the zone.
    This is done so as if a large portion of these players decide to participate in the FATE it is not completed too quickly.

    Sometimes the server will lag behind in these calculations I notice, but this is intended behavior.

    This can also be seen in zones such as Eureka, FATEs will take less effort to complete when there are fewer players in the zone.

    There are also FATEs that are very difficult to be soloed, such as "world bosses" as these are intended to be done with a larger group. This is intended behavior.
    (0)
    Last edited by neola; 04-22-2022 at 09:27 AM.