Quote Originally Posted by Caitlinzulu View Post
How is this SE's fault? Everyone here is from the same area so stands to reason that they all use the same pathway to the server so obviously a path along the way is overloaded. The fact that some people say that a vpn helps kind of confirms this issue.
I know it sucks big time but there is nothing anyone can do here.
Well, that's not entirely true. Firstly, the ||tracert to the SE servers and networks passes trough the local ISP's and is able to route but unable to connect. In other words, the information sent is not be "accepted" trough it's standard route. Could be any number of software issues. (This is what the VPN working proves, when the packages are routed trough a different path, they connect. Mind you, they still use the same physical medium while using VPN, just the routing and hops would differ.). And while the claim of the named country having small player base may be true, the named country has very good Tier 2 ISP with multiple links, especially in Europe: In other words, it is fixable in more than one way. Especially with that amount of traffic. But yes, it's well beyond our hands and their network teams have to address this.