Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17
  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100

    Stop chasing people during overtime.

    Contest the damn crystal. How are people making it to diamond and still getting tunnel vision? Congrats you got your 1 kill and now your team is outnumbered in overtime and you're going to walk into a 1v5 soon.

    For that matter, stop chasing in general. Why is it so difficult for people to just stay with their team? Why do 2 or 3 players feel its necessary to chase 1 player into the back line? Do they not understand the enemy team is respawning and now those pushing the crystal are at a disadvantage?

    Please start using common sense. You're not in bronze anymore....and if you are, start using common sense and you'll win more often.
    (4)

  2. #2
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    906
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ransu View Post
    For that matter, stop chasing in general. Why is it so difficult for people to just stay with their team? Why do 2 or 3 players feel its necessary to chase 1 player into the back line? Do they not understand the enemy team is respawning and now those pushing the crystal are at a disadvantage?
    Depends on how far it is and how hurt they are. At some point you do have to turn around, but if you keep letting everyone run away and fully heal you're giving them more chances to stop you. Those long respawn timers are key.
    (1)

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by VictorSpoils View Post
    Depends on how far it is and how hurt they are. At some point you do have to turn around, but if you keep letting everyone run away and fully heal you're giving them more chances to stop you. Those long respawn timers are key.
    No, absolutely not. You do not chase 1 person and you don't need 3 people chasing them either. This has happened to me several times now where we are winning but half the team wants to chase someone and then we get annihilated because we're all spread out.
    (1)

  4. #4
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    What’s the point?

    I get more thrilled in the kills & engaging on the fights in my own accord,

    Besides, people hardly are cohesive but herd together like sheeps & playing chicken like your avatat (Screw that!).

    Never rely on anyone on that matter, especially on a fixed group of random players that just wouldn’t give flies about objectives or just in it for daily’s sake regardless of winning & losing.

    You should yourself this instead, is it truly worth my energy in trying to glue the party together or should I engage & do the kills as a means of reward regardless of the general objective? -Sun Tzu deep stuff yo!-
    (0)

  5. #5
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    The point is to win...If you only want to focus on deathmatching then stick to the casual mode.
    (1)

  6. #6
    Player
    Aetherdancer's Avatar
    Join Date
    Jan 2014
    Posts
    21
    Character
    Aetherspike Skydancer
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Gotta interject here. If 1 person is chasing 1 person and all other things are equal, you are creating a 4v4, not necessarily a losing situation for the rest of your team. You don't automatically create losing situations by chasing. There's good and bad times to chase, even during overtime, and by the same measure there are good and bad times to leave the point. If you're winning in overtime, the enemy team is forced to have at least 1 person in the crystal or they lose. This can be taken advantage of because their whole team can never participate in a fight outside of the crystal in that situation. If your whole team takes 20 seconds to fight and kill anyone out of crystal range, they can return to the crystal with a numbers advantage and clean up easy.
    (1)

  7. #7
    Player
    rance-sama's Avatar
    Join Date
    Oct 2017
    Location
    Ul'dah
    Posts
    232
    Character
    Ranko Kurosuki
    World
    Brynhildr
    Main Class
    Gladiator Lv 100
    I wish the K/D/A scoreboard was hidden because I've gotten kids who only care for their "sick killz scorez"
    (2)

  8. #8
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ransu View Post
    Contest the damn crystal. How are people making it to diamond and still getting tunnel vision? Congrats you got your 1 kill and now your team is outnumbered in overtime and you're going to walk into a 1v5 soon.

    For that matter, stop chasing in general. Why is it so difficult for people to just stay with their team? Why do 2 or 3 players feel its necessary to chase 1 player into the back line? Do they not understand the enemy team is respawning and now those pushing the crystal are at a disadvantage?

    Please start using common sense. You're not in bronze anymore....and if you are, start using common sense and you'll win more often.
    No no no

    Please do chase during overtime

    Chase me to Narnia while my team pushes the crystal! Free wins are the best wins!
    (2)

  9. #9
    Player fantasiaaddict's Avatar
    Join Date
    Jan 2022
    Location
    New Gridania
    Posts
    116
    Character
    Luneth Harvey
    World
    Excalibur
    Main Class
    Summoner Lv 100
    A lot of people don't talk about this, glad someone brought it up. It's so annoying how your team will practically throw a game when you're the only one focusing the Crystal and your team is trying to get kills. I personally don't play Ranked that often, but when I do, I expect my team to atleast bring half a brain with them.

    On the subject of not focusing the Crystal, can we talk about how Ranged classes don't get a free pass to not help move the Crystal just because they're Ranged? I play Summoner, and even I know to move the Crystal. Half the time I'm inside of it anyway because the my parties just chase people, or I'm launching myself into it with my Ifrit spell.

    So annoying.
    (2)

  10. #10
    Player
    Aetherdancer's Avatar
    Join Date
    Jan 2014
    Posts
    21
    Character
    Aetherspike Skydancer
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Ranged dps have that freedom/responsibility. They can be effective in combat anywhere. Forcing a melee to push isn't smart when the enemy is pelting them freely with ranged attacks. Melee go where the fight is, ranged kinda choose the location of the fight. Don't expect your melees to push the crystal if no one is trying to contest it.
    (0)

Page 1 of 2 1 2 LastLast