What do you guys think of the 6.11 changes? Haven't gotten to play myself but it seems like things are moving in the general direction most people are looking for although the changes imo seem abit small still. Although I do understand why they may want to have smaller changes vs a total overhaul in one patch haha. I'm personally playing a gunbreaker so the buffs are nice, although they're (before I get to test things myself) kind of lackluster, being minor high cooldown skill potency increases which may not change much.

I do also notice that there are samurai warrior redmage and white mage debuffs/nerfs which is nice to see imo, although I wonder how major they are since I've never played them in pvp myself.

It is also nice seeing the blackmage buff since they were also underpowered, although I also wonder how much those changes matter as well

link to the patchnotes (6.11) https://na.finalfantasyxiv.com/lodes...488577ec22cb54