Results 1 to 9 of 9
  1. #1
    Player
    Chopstix's Avatar
    Join Date
    Sep 2021
    Posts
    162
    Character
    Chopstix Maulader
    World
    Malboro
    Main Class
    Warrior Lv 90

    Why did Gunbreaker need potency buffs?

    I don't understand. I was under the impression GBR was doing great in the damage department. Why was an extra 240 potency a minute necessary?

    Not my main class, not gonna take freebies from fellow tanks. I just don't get it. WAR and PLD r the ones that need some love damage wise.
    (4)

  2. #2
    Player
    ToiLanh's Avatar
    Join Date
    Apr 2022
    Posts
    22
    Character
    Toi Lanh
    World
    Mateus
    Main Class
    Gunbreaker Lv 68
    Quote Originally Posted by Chopstix View Post
    I don't understand. I was under the impression GBR was doing great in the damage department. Why was an extra 240 potency a minute necessary?

    Not my main class, not gonna take freebies from fellow tanks. I just don't get it. WAR and PLD r the ones that need some love damage wise.
    From the way I see it the class distinction in tanks is that war is SUPER self sustaining / tanky since they have life steal and all of that, meanwhile gunbreakers niche is all about damage so the buffs were likely to keep gunbreakers damage superiority in tact. From what I've read most healers don't really need to worry about warriors dying as often as gunbreaker since warriors having such good sustain, I'm pretty sure it's same for paly although I'm not 100% sure
    (2)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,897
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    GnB's defensive kit is actually quite strong and it was already the 2nd highest dps tank, so I'm not really seeing the need for those potency buffs...except for the Gnashing Fang one, just because it is now better than Burst Strike and that makes our 3 minute and 9 minute burst window less nonsensical.
    (7)

  4. #4
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    One of the side effects from the buff is that Gnashing Fang + Jugular Rip(580 potency) is now MORE potency than Burst Strike + Hypervelocity(560). Meaning that it is now better to No Mercy before your Gnashing fang and lose a Burst Strike + Hypervelocity than previously when you would No Mercy after Gnashing Fang because Burst Strike + Hypervelocity was more potency.
    (4)

  5. #5
    Player
    Chopstix's Avatar
    Join Date
    Sep 2021
    Posts
    162
    Character
    Chopstix Maulader
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ToiLanh View Post
    From the way I see it the class distinction in tanks is that war is SUPER self sustaining / tanky since they have life steal and all of that, meanwhile gunbreakers niche is all about damage so the buffs were likely to keep gunbreakers damage superiority in tact. From what I've read most healers don't really need to worry about warriors dying as often as gunbreaker since warriors having such good sustain, I'm pretty sure it's same for paly although I'm not 100% sure
    Honestly, only time ud have trouble with sustain is with double DRK. Other 3 have extremely powerful sustain tools to share between each other. I dont think healing is a valid reason for doing less dmg any more. All tanks can recover from their invulns by healing. Pali is immune. GBR is immune and can pop 2 healing skills. WAR can pop 1-3 healing skills. Even DRK can recover from walking dead with maybe one healer OGCD to help out.

    Quote Originally Posted by Ixon View Post
    One of the side effects from the buff is that Gnashing Fang + Jugular Rip(580 potency) is now MORE potency than Burst Strike + Hypervelocity(560). Meaning that it is now better to No Mercy before your Gnashing fang and lose a Burst Strike + Hypervelocity than previously when you would No Mercy after Gnashing Fang because Burst Strike + Hypervelocity was more potency.
    Yeah good of u to mention that. That did indeed feel weird for optimal dmg.
    (1)

  6. #6
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,897
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ixon View Post
    One of the side effects from the buff is that Gnashing Fang + Jugular Rip(580 potency) is now MORE potency than Burst Strike + Hypervelocity(560). Meaning that it is now better to No Mercy before your Gnashing fang and lose a Burst Strike + Hypervelocity than previously when you would No Mercy after Gnashing Fang because Burst Strike + Hypervelocity was more potency.
    That's exactly what I meant with "It makes our 3 minute and 9 minute burst less nonsensical".
    Because using NM after Gnashing was rather counterintuitive.
    (1)

  7. 04-27-2022 03:30 AM
    Reason
    Nevermind

  8. #7
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Absurdity View Post
    That's exactly what I meant with "It makes our 3 minute and 9 minute burst less nonsensical".
    Because using NM after Gnashing was rather counterintuitive.
    Yeah, but if aligning the rotation was the goal, PLD needed it much more than GNB. Either you drop an Atonement to align party buffs (which still doesn't work) or you hold a stack of Sword Oath until after you apply Goring Blade so that you get an Atonement instead of Riot Blade under FoF. Plus there's FoFing before the pull and different timings (before or after Riot Blade) for FoF depending on party comp...PLD is incredibly janky right now.

    IMO what GNB needed was more range on Continuation and probably honestly a skill reduction. Right now it's frankly annoying to move the boss during Continuation windows and also to weave defensive cooldowns without clipping your rotation, especially with the way most fights are designed now where you dump all your cooldowns at once rather than cycling then. Personally I'd take using my brain once every 1.5 min over jamming a button because the skill won't go off all the dang time.
    (2)
    Last edited by eagledorf; 04-27-2022 at 12:25 PM.

  9. #8
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    We really didn't need a potency buff.. what we needed is more range on our attacks, not a lot but at least let me not be inside the hitbox some when I'm doing my bullet rotation.. that and a bit more sustain power if that's what they're doing to tanks now.. tho I believe DRK should get more self-healing WAY before any other tanks gets more
    (2)

  10. #9
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I mean, it might not have been needed, but I'm certainly not complaining.
    (0)