I don't mean to hijack the thread, but I don't want to add my wall of text as a quote. I would really appreciate some feedback into the current design flaws of class vs job progression if people wouldn't mind taking the time.
I honestly would like to know what core structure the job system is going to take on. I made a thread about it in the Battle Mechanics section of the forums: http://forum.square-enix.com/ffxiv/t...ip-progression
It's a little lengthy but it's hard to know how to handle new Jobs being added without knowing what Job progression SE has decided upon. (If anyone has dev comments to link I'd really appreciate that, but as far as I know it's still being tossed around by the dev team which way they'll go)
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