Quote Originally Posted by Rydin View Post
~snip~
What they COULD do (oh boy here we go) is make jobs start at level one, equip-able via the soul crystals, and make "classes" into weapon skills only. So like Lancer is the "class" you'd be using if you were to equip a lance while on the Warrior job, etc. "Lancer" would contain all the damaging weapon skills, True Thrust, Legsweeper, Doomspike, etc, as part of it's ability list, and Warrior would get all the utility abilities like Bloodbath, Provoke, Berserk, etc. Obviously, weapons would be limited for jobs on a case by case basis, so WHM couldn't equip great-axes. This would also allow for the implementation of many many more weapon types without having to come up with a "Job" for them, and this would allow people to gear their jobs for different situations. I haven't thought much about how mages would work under this system since it's an idea I just thought about as I wrote this.

I in no way endorse this as my primary crackpot desire, I just don't want to see multiple jobs per class.