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  1. #1
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70

    Multiple jobs from a singular class

    I'm upset. Positively seething with sadness.
    I can't possibly shed any more tears without writhing up from dehydration and causing serious medical harm.

    Whilst some people may argue with me I'd like to think this is bad thing



    Lately (although I imagine this has been through the entirety of the official forums existence) there have been a lot of threads regarding new classes/jobs and speculation in regards to how they will be implemented and there's one particular feature that keeps cropping up that I'm not too sure about.

    The concept of getting multiple jobs from one class



    Of course right now nothing has been confirmed (to my very limited knowledge) and I'd like to believe that Enix have something up their sleeve that we couldn't possibly comprehend without having experienced it firsthand (however believing doesn't necessarily mean it will happen).

    So I'm provoking discussion! So far I personally haven't seen anybody disagree with the idea of multiple jobs from one class and want to find out if I'm all alone with nobody beside me ♫

    Here's a relatively small list of pros and cons:

    Pros
    • Save on production time and cost by reusing old classes
    • Save on production time due to lack of demand for new guilds
    • Capable of churning out more jobs more frequently
    • Less time sink in class balancing


    Cons
    • Lack of a unique feel to each job
    • Lack of players at level 1
    • Limitations on what each new job can really do limiting the implementation of unique content


    Just throwing a few things out there, I'm sure there are thousands more!
    I'd like to hear what the community has to say!

    Personally I really don't want to have to see a full alliance beating their way through some high-end large scale content with only about 4 or 5 weapon skills combos between them all.
    I also feel that as jobs don't start at level 1 the game itself will become about questing for your AF rather than leveling from 1-50 making it incredibly difficult for new players to join in (although this is already starting to take shape).
    It might be against the grain but... I personally really enjoy leveling up! I really hope I get to experience it all over again!



    Although if somebody wants to correct me by telling me that it's physically impossible to shrivel up and fade away due to losing a catastrophic amount of hydration through your tear ducts then please write it in a huge extravagant typeface so that I don't miss it.

    Thanks!
    (10)
    Last edited by Fadigre; 05-22-2012 at 09:43 PM.
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461

  2. #2
    Player

    Join Date
    Mar 2012
    Posts
    408
    Agreed. I already do not like to the Basic job ~> Advanced job system we got. It is going to make future balance a massive pain in the dick as you add more and more abilities that can be cross used by the Basic Classes and means that they are going to be spending twice the time on a single 'New Job". Since they have to make the Basic work first then add an Advanced version which 19/20 will be superior. Rendering the Basic Job useless except in very specific instances (Thm Ifrit) So it is wasted effort which could be reallocated into something more worthwhile and longer lasting. Like Tails.
    (2)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    The only thing that's ever been stated really is that, at the time of implementation classes would each have one job. They were either simply clarifying things for us or one could infer that they do eventually plan on releasing more though it's a bit of a stretch.

    One thing they did mention in an interview a while back was having multiple class requirements for jobs, Red Mage being the example. However our current system pretty much works like this. Though with how they currently do things, they could use different combinations for different jobs.

    There are a few issues with using the same base class though:

    * If the job has access to a weapon the base class does not, one must carry around the base class's weapon just to be able to switch to the job. Not only that but one can only switch to the job weapon of their choice after switching to that job. It's a mess.

    * The job will have to be built around the base skills of the class it comes from. So anything that comes from Gladiator must be built to use all of the Gladiator weapon skills and abilities. Jobs only add a few skills and abilities to further diversify themselves but that kind of limits what they can do with it. The jobs would end up feeling kind of similar even if they're meant for completely different roles.
    (0)

  4. #4
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    I believe that Yoshi did an interview a little while ago in which he mentioned that he was toying with some ideas for Dark Knight. One idea that he had was having it be an "advanced advanced" job, requiring all of the Paladin quests to be completed before starting the Dark Knight quests. He also was wondering what it would be like if he implemented a system in which players have to choose -- after leveling Gladiator, do you want to be a Paladin or a Dark Knight? In the latter idea, the assumption is that once you pick one path for your charater, you're permanently locked out of the other, like with Grand Companies.

    Players didn't sound too happy with the latter idea in their replies, but most seemed to approve of the "advanced advanced" job idea.

    Personally... I wish they'd implement new classes for each new job, and for a couple of reasons. One reason is that otherwise all low-level content becomes outdated, and low level gear becomes hard for new players to find due to overall low demand, which all leads to that content and gear ending up a wasted investment in development time and game data. I'd much rather see this content and gear be revisited from time to time with new classes, providing those development investments with some longevity. The other reason that I would like for each new job to have a new class associated with it is that jobs are tied to classes by sharing the same weapon types... meaning that without new classes being added for the new jobs, we would run the risk of never seeing new weapon types that people want to see, like scythes or clubs. To take this further, right now each job has a unique look, which provides the game with some nice variety. We won't be able to maintain this feeling of variety once you have to check players to see their job, for example because Paladins and Death Knights started sharing all the same swords and possibly armor.
    (3)
    Last edited by Raymeo; 05-22-2012 at 09:48 PM.

  5. #5
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    If class threads were FF mobs, at this point we'd just be spamming A to get out of combat.

    Hey guys, did you know that MMOs usually grow after awhile, and that right now we only have access to 7 combat classes and jobs? Naturally we don't have a lot of ability variety.

    Did you also know that Yoshi P has by this point been made painstakingly aware that the community(including myself) would like to see multiple jobs from one class?

    Did you also know that the job system(and the armory system as a whole by extension) is still a work in progress, as Yoshi P and the devs have already admitted to?
    (2)

  6. #6
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    This is Fadi's mother speaking.

    It's nice to meet you Malakhim and thank you for your contribution!

    I'm sorry his thread wasn't good enough for you on your forums and I promise it will never happen again.
    I hope you feel an empowering deluge of justice wash over you for shutting down discussion in case things got out of control. I'd really hate for any kind of crisis to come about from my own son's evil doing.

    Now I can sleep well at night.

    I really appreciate it!
    Please keep up the good work and make sure everybody who steps out of your guidelines feels guilty for ever having done so. He sure does!


    Although in response to your comment - yes he is aware of all of this but thank you for bringing it to his attention.
    He would feel stupid if he had written this post without knowing it before hand, wouldn't he!

    I think you're missing the point however. This isn't a typical thread on your forums, Malakhim.
    He's not asking for signatures to petition changes to the game. He's not demanding that devs read his post. He's not demanding that the game has more classes/jobs/things to do.

    What he is doing however is creating a topic and opening it up for discussion between him and many other Final Fantasy XIV players to share their views on a certain topic that he hasn't seen discussed before.
    Is it so bad for him to indulge in conversation with other people across the globe who're interested in a similar activity?

    I had best scrap his letter to Santa this year.

    Yours

    Fadi's whore of a mother

    xox
    (7)
    Last edited by Fadigre; 05-22-2012 at 10:53 PM.
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461

  7. #7
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Fadigre View Post
    Thanks for your contribution, Malakhim.

    I'm sorry my thread wasn't good enough for you on your forums and I promise it will never happen again.
    I hope you feel an empowering deluge of justice wash over you for shutting down discussion in case things got out of control. I'd really hate for any kind of crisis to come about from my own doing.

    Now I can sleep well at night.

    I really appreciate it!
    Please keep up the good work and make sure everybody who steps out of your guidelines feels guilty for ever having done so. I sure do!


    Although in response to your comment - yes I am aware of all of this but thank you for bringing it to my attention.
    I would feel stupid if I had written this post without knowing it before hand, wouldn't I!

    I think you're missing the point however. This isn't a typical thread on your forums, Malakhim.
    I'm not asking for signatures to petition changes to the game. I'm not demanding that devs read my post. I'm not demanding that this game should be what I want and only what I want.

    What I am doing however is creating a topic and opening it up for discussion between me and many other Final Fantasy XIV players to share their views on a certain topic that I haven't seen discussed before.
    Is it so bad to indulge in conversation between me and other people across the globe who're interested in a similar activity?

    I had best scrap my letter to Santa this year.
    At least you're apologizing for it!

    Seriously dude, do some forum searching. This discussion has been going on ad infinitum over the past who knows how long. You haven't looked hard enough, surprising since it shouldn't have taken more than a minute.
    (1)

  8. #8
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I like where it is going actually. A lot of classes can be flexible to perform multiple roles in a party, and the job system enhances one of those roles.

    (Only example) Gladiator can technically be considered Tank and DPS(not a great DPS, but viable). So having two jobs, one specializing in each, creates more flexibility in one class. So lets say GLA gets access to Two-Handed swords. One day, the GLA is asked to go PLD since they need a tank. The next day, a tank is already present in the party and they need a DPS, you can switch to Dark Knight and pull your 2-handed sword out and perform as a DPS.

    It is just a way to create flexibility within one class and I believe it is a great idea. The idea is commonly practiced in other MMO's and works very well. In WoW, a Paladin has three specs it can change to, Retribution(DPS), Protection(Tank), and Holy(Healing). This makes it so even though you are bound to that class, you have a lot of options to make yourself useful for multiple situations if you dual spec correctly.

    While yes this game does have a job system and can switch on the go, I believe that people should specialize themselves in "one class" and make full use of everything it has to offer. Experienced in multiple classes? Neat. Does most people want to learn multiple classes and jobs and get gear for all of them? Not really.

    Just my input.
    (4)

  9. #9
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Malakhim View Post
    At least you're apologizing for it!

    Seriously dude, do some forum searching. This discussion has been going on ad infinitum over the past who knows how long. You haven't looked hard enough, surprising since it shouldn't have taken more than a minute.
    This isn't a problem with a solution to find. This isn't a repeat thread in a constructive section of the forum like Feedback or Support. This is a request for chat in the social, General Discussion sub-section of the Community forum. If you want to dub yourself a mod, feel free to help solve problems in those other sections of the forum. If you don't like a thread in General Discussion, you can always report it. Otherwise, please let the people in Community >> General Discussion be social, and let the community generally discuss in peace. If the real mods don't like a thread, they can moderate it.
    (12)
    Last edited by Raymeo; 05-22-2012 at 11:13 PM.

  10. #10
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    I could swear the new dev team stated or hinted strongly every class will eventually come out with more then one job. As for example as someone said, Pld or Drk.
    They said for now, as the release of the concept of jobs, only one job a class. Thats only due to you can only release so much at one time.
    If they DIDNT do this down the long road, classes would be completely pointless, as jobs take up the class 95% of the time.
    (1)

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