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  1. #21
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    It’s still really bizarre to me that Red Mage gets a decent heal, but Summoner’s is still absolutely pathetic and doesn’t really help for any instances besides maybe Satasha.
    (1)

  2. #22
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    The fact that they kept physick with the summoner despite the major rework is like a big slap in the face,
    physick will never be useful to the summoner with the way it was implemented and remains since the beginning of the arcanist, they should have removed it in 6.0,
    but instead they plan to remove the ressurection in 7.0, honestly sometimes I feel like the devs have a serious kit design problem with the summoner,
    they give us overheal with phoenix useless 80% of the time, a useless physick since the beginning of the game that they dont delete after a major rework,
    and an unfairly low dps that is not justified given the utility restrictions and a raidbuff far too thin to compete with the bard or the dancer,
    if they want the summoner to be a support mage, they need to drastically increase the utility kit, otherwise they have to review what is really useful or not, and increase the damage.
    (3)
    Last edited by remiff; 04-29-2022 at 07:58 PM.

  3. #23
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    280
    Character
    Kemiko Oyung
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TankHunter678 View Post
    So... make it transform during the various summons? Basically be each Summon's utility button. During Pheonix it could offer a powerful single target regen effect (as summoning phoenix already applies a regen effect to the party), during Bahamut it could apply a vulnerability debuff on the enemy, during Titan it could apply stoneskin, during Ifrit it could apply a potent dot, during Garuda it could buff haste (though that would probably just mean for optimization you do Garuda before Ifrit so the Haste speeds up the Ifrit casts).
    This is by far the most interesting suggestion I've seen.
    (1)

  4. #24
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    There is some fine raider tunnel vision here. Vercure sees little to no use (as a healing skill) in harder content, but this doesn't mean it isn't good in other content like Eureka. SMN already has Physick, so no reason to not make it worth something.

    "Just don't slot it". Thanks, I'm sure people already don't have it on their bars and/or don't use it. It doesn't change the fact that an useless skill has been existing for years, even after a rework. What are we supposed to think of the devs and the job design?
    (4)

  5. #25
    Player
    Ralt21's Avatar
    Join Date
    Mar 2021
    Posts
    43
    Character
    Ralt Hava
    World
    Diabolos
    Main Class
    Warrior Lv 70
    Quote Originally Posted by rewd View Post
    There is some fine raider tunnel vision here. Vercure sees little to no use (as a healing skill) in harder content, but this doesn't mean it isn't good in other content like Eureka. SMN already has Physick, so no reason to not make it worth something.

    "Just don't slot it". Thanks, I'm sure people already don't have it on their bars and/or don't use it. It doesn't change the fact that an useless skill has been existing for years, even after a rework. What are we supposed to think of the devs and the job design?
    Even tho i dont touch this job anymore. If i ever would, i would still wanna keep physick on my hotbar. purely for meme reasons XD.
    Imagine you have been wiping for 20th time and just to have a little fun, you just start spamming physick on healer to confuse them.

    It is funny though. Of all the thing removed from summoner. This is one thing that stayed and isnt even adjusted. You would start to think that even dev think this meme of a button needs to stay on summoner purely for that.

    A meme
    (0)
    Last edited by Ralt21; 04-30-2022 at 11:46 AM.

  6. #26
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    RDM main here. I’ve literally never used vercure to keep someone alive. It’s almost exclusively a downtime tool. I cast it on myself during downtime so when the boss comes back I get an instant fire/aero. Summoner doesn’t have anything comparable to dualcast so physick should just be removed.
    (1)

  7. #27
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    697
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by SargeTheSeagull View Post
    RDM main here. I’ve literally never used vercure to keep someone alive. It’s almost exclusively a downtime tool. I cast it on myself during downtime so when the boss comes back I get an instant fire/aero. Summoner doesn’t have anything comparable to dualcast so physick should just be removed.
    Red Mage main here.

    Are you saying you don't help your fellow healers stay alive so they can rez a co-healer or perform a LB3?
    (1)

  8. #28
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,320
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rongway View Post
    It would make SMNs who don't know any better think it's a good spell to cast in party content. Not their job. Kill the things faster please.
    Wha? By your way of thinking, Vercure and Clemency should also get the chop as well...

    Also not to mention that all of these spells are really useful in Deep Dungeons, which is something planned for this expansion.
    (2)

  9. #29
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    343
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Personally, Id rather physick was removed. In my opinion, SMN shouldnt be the utililty heavy caster, it should instead sit between red mage and Black Mage and as such, Physick should be removed. This is also why the utility SMN can currently provide is very limited.
    (0)

  10. #30
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    I vercured a tank, once. The ast tiped "REALLY?!?!?!" and i was kicked soon After. I have never vercured anyone again (except my friends)
    (0)

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