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  1. #21
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    The WHM nerf is okay but not enough imo. The main issue is the Poly.
    Purify NEEDS to be able to cleanse it.
    The fact you're Poly'd and then immediately stunned from the LB there is just no way out.
    I almost feel like that has to be an oversight because WHM's entire kit is just loaded
    but seeing as they didn't do anything...

    For that Poly nerf, we still need Purify to also be working correctly and it still doesn't.
    So right now it's a small nerf overall that's hindered by Purify imho.
    (1)

  2. #22
    Player
    Zied's Avatar
    Join Date
    Jul 2014
    Posts
    127
    Character
    Siegfried Reinfold
    World
    Exodus
    Main Class
    Marauder Lv 100
    Flare/Freeze need a bigger radius imo
    (3)

  3. #23
    Player
    FALCSMASH's Avatar
    Join Date
    Aug 2014
    Posts
    10
    Character
    Inspector Hildibrand
    World
    Brynhildr
    Main Class
    Conjurer Lv 39
    Whm nerf now makes whm kills amost impossible. It was not broken. Just the loudest mouths and complaints think it was broken. How about banning the cheaters???
    (1)

  4. #24
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    GNB still sucks, or I suck, or my party sucks. It feels absolutely crappy to be unable to 1v1 a BRD of all things and despite doing the most healing/damage in the party still get stomped super often. As expected I rarely feel the speed buff because I'm not usually chasing across the map anyways and if I am I'm leaving myself vulnerable.

    Watching yourself get obliterated during LB because server decides not to end it when you're slamming the button so it goes off/stun animation goes off but you just die anyways sucks and the DPS just isn't enough for how much the other classes can do to wreck you.

    No Mercy window feels awful and shouldn't be tied to a gap closer (whose idea was that lol). Doubledown just being flat damage and limited to area around them just isn't enough. Nebula still isn't enough to help mitigate the damage you're taking since you're going to get cc'd into oblivion anyways as a tank with no counterplay, and it all feels like I'm pressing a lot of buttons very fast to do very little.

    If No Mercy was a buff applied on Junction, if lightning shot was added back, or if it had something in the way of CC maybe it'd be "Fun" but I'm over trying to make it work when I can do half the effort in other classes and secure easier wins/kills. I had a bunch of GNBs last night I'm assuming testing the changes and when I played as SGE or MCH we just deleted them anyways, they're still a non-entity as far as encounters go.

    Quote Originally Posted by FALCSMASH View Post
    Whm nerf now makes whm kills amost impossible. It was not broken. Just the loudest mouths and complaints think it was broken. How about banning the cheaters???
    Uh...what. They still have a crazy powerful LB and single button to get instant 10k damage from range on top of multiple forms of utility and CC. IF you can't get a kill with a WHM in a party I don't know what to tell you.

    WHM is still crazy powerful in all the matches I played last night. It's not the instant win button it may have been before by a small margin (2k damage is not that big a nerf with the LB being what it is) but it's not weak by any means.
    (1)

  5. #25
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I think WHM's LB needs to have both the range reduced (To 25 yards would be reasonable) and the charge time on it increased.

    It's still easily the strongest LB in the game on a job that doesn't exactly struggle to have a presence in combat without it.
    (2)

  6. #26
    Player
    KapraGoatmog's Avatar
    Join Date
    May 2021
    Location
    Moghome
    Posts
    20
    Character
    Kapra Kyojin
    World
    Sargatanas
    Main Class
    Red Mage Lv 90
    It's clear the FFXIV team has it in for WHM and WAR. I'm guessing this is a reaction to people complaining about WAR and WHM, with the team thinking nerfing a tank into having worse mit than a dps and making whm only an lb user since that's the only useful skill it has, even without the stun
    (0)

  7. #27
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    WAR and WHM are still widely agreed upon as being the best in their respective roles because the nerfs weren't significant nor were the buffs to the other healers/tanks substantial.
    (1)

  8. #28
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    The changes were way too mild honestly. Ultimately WHM is still way too strong with its overwhelmingly strong LB. Take a bat to WHM and WAR's kneecaps
    (0)

  9. #29
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,157
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    I would have rather they left Afflatus Misery potency as is, and classify Miracle of Nature as a silence (while keeping the same graphic), and thus subject to the same counters. The WHM LB is also still either charging too fast or is too effective for how quickly we regain it.
    (0)

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