Page 3 of 3 FirstFirst 1 2 3
Results 21 to 29 of 29
  1. #21
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Staying too close together against AST in PvP is now asking for trouble Can deal huge damage every 30 seconds or so o.o
    (0)

  2. #22
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Good to see they fixed that Kardia bug. Now maybe Red Mage could have it's black magic not to revert to white magic everytime one dies.
    (1)

  3. #23
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    yoooooo rdm no longer taking out 2/3rds of someone's health with a single slice thank goooooood.
    (0)

  4. #24
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Arkdra View Post
    They reduced the time to fill the gauge for rpr, it's a buff. Theoretically it's now the fastest filling LB. LB's only charge at 60, 90, and 120 seconds. Rpr was at 90 so unless they gave them a unique timer, it'll be 60 now. Which fills even faster with plentiful harvest. AoE CC is always strong and getting it that often is good.

    BUT I don't think it's enough. Soul slice needs to do 10k and gibbet/gallows should be 12k.
    Oh yeah I misread that... But I do agree this isn't enough
    (1)

  5. #25
    Player
    Zaniel's Avatar
    Join Date
    Dec 2021
    Posts
    381
    Character
    Zaniel Taephen
    World
    Sophia
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Feayn View Post
    Our patch notes on the german lodestone are in the FR language. Thanks for post this link to your english site xD
    I really don't know if or what jokes I should or shouldn't make here ...
    (1)

  6. #26
    Player
    Feayn's Avatar
    Join Date
    Jun 2021
    Location
    Alt-Sharlayan
    Posts
    237
    Character
    Rika Velaryon
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Zaniel View Post
    I really don't know if or what jokes I should or shouldn't make here ...
    I would to say... "write me it private" but you haven't a private chat or can't make private message here in this forum so ... xD"
    (1)

  7. #27
    Player
    Ritsuka-55's Avatar
    Join Date
    Mar 2022
    Posts
    107
    Character
    Celes Vartinault
    World
    Sagittarius
    Main Class
    Gladiator Lv 60
    seem pretty good pvp wise, but summoner hasn't been touched/nerfed, which was one of the main issues and it will stay overtuned and one shooting people because yes.
    (0)

  8. #28
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    SMN has never felt overbearing to me in the way the usual "meta" suspect DPS were.

    It can't burst particularly hard without both of its Fester charges available and I feel like its strength lies more in being able to control space with Slipstream and Mountain Buster, and while its LB can be dangerous, there's such a huge delay between the summon and its following AoE going off that it can't really you catch you off-guard like the other LBs can.
    (3)
    Last edited by KageTokage; 04-26-2022 at 05:47 PM.

  9. #29
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Glad the bugs are fixed. WHM wasn't hit nearly hard enough (Poly should frankly not exist), but it seems they're taking it slow as per usual. The WAR survivability was insane before so this will at least help. RDM will still do about the same damage and MNK's bug where the additional 12k doesn't work isn't fixed.

    It's a step in the right direction at least for what was changed.
    (2)

Page 3 of 3 FirstFirst 1 2 3