Quote Originally Posted by CKNovel View Post
Ironically, it feels as the least complete job.
Heat gauge is used by one button (And extend to Heatblast/auto cross bow).
Heatblast spam somehow remains at 5 GCDs and not on stack. Blood weapon was put on stack, Soteria was put on stack.
Battery gauge is used by one button and it's press&forget.
Flamethrower still exist as if they somehow forgot about it.
Wildfire is incredibly boring.
Barrel stabilizer needs a QoL or change how it function due to how rigid it makes the heat gauge management.
Basic combo is boring, visually unappealing and completely disconnected from the main rotation apart from gauge generation.
Automaton Queen needs QoLs, I'm not going to repeat everything about how its AI is flawed.

All the dopamine lies in Drill, Air Anchor and Chain saw (that isn't even a chainsaw.).
MCH need the other half of the rework.
Fairness all job gauges have been skewered to only have one button to execute with the sad death of Kaiten. Kinki only has 1 use, Ninki only has 1 use , Soul voice only has 1 use, Espirt only has 1 use, meditation only has 1 use, Aetherflow only has 1 use, Mana gauge only has 1 use technically. Homogenization at its finest