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  1. #31
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lecru View Post
    I've taught plenty in other games and have regularly been Diamond in Rainbow Six Siege. Further, I pug literally every tier. And TEACH my groups what we need to be focusing on and get to Fight 3 regularly within the first week. But nobody asked what you thought about my teaching methods. Considering you have no idea what those are to begin with. The focus is the lack of information you can relay to your team in a TEAM BASED MODE. There's nothing that tells everybody what roles do what. And the vast majority queue in with no idea who they should go after. Instead just hitting the first thing they see while rolling their face across their keyboard. That doesn't help your team. At all. And leads to, again, people like me getting frustrated and upset because there's NO COMMUNICATION. Not to mention when you do mark somebody, there's always that guy who puts the 1 marker above the tank for no reason. These aren't okay methods for any system with an Elo. You know why LoL works with pings and such? Because there are multiple things going on in multiple lanes of the map. Or in the Jungle. But when your team wants to focus something, they say "Everyone go Dragon" or "Everyone push mid". To which everyone does.
    - You're over-emotional, confrontational and strike me as someone who gets frustrated and tilts quickly. Just reading through the posts in the thread.
    - There are tools, already, that can allow you to guide a team fairly effectively already. If your team ignores them, text isn't really going to change anything.
    - XIV PvP is probably one of the more casual, easy to progress in ranked systems where even when you run into teams that are a lost cause, it's just fine going next with minimal punishment. Time investment is incredibly low, and you can't full de-rank regardless of what happens in your games.
    - In the vast majority of PvP games I've played, chat is rarely used to be helpful and tends to end up being someone's rage-diary when they're getting trashed. I can count on one hand how many useful comments have been put into a PvP chatbox. Most things people say to try and get people to do something involves a ping of some kind, and that's generally effective enough if your team wants to work together. A team that doesn't want to work together, won't: Go next.

    Want to send your team after a priority target? Literally... put a marker on them. If it's ignored, they'd have ignored whatever you typed anyway. If they put it on the tank? You can either help burn the tank as, in most cases, the tanks aren't actually that tanky to where you're wasting resources, or you can play a class that has a better burst rotation and kill the target you see as the actual priority in that moment while your team kills the other player. If that doesn't work? Just go next, it is what it is in any game where people either don't want to cooperate or don't know what to actually prioritize. That's all team games in a nutshell, really.

    I've been in games where 4 players on my team were killed by 1 player, that's just a lost cause scenario and it is what it is. I've also been in games where internally I disagreed with a priority, but by burning it down anyway it let the team transfer to more important targets more quickly (or, instead, I'd zone multiple players out of the fight and stall for my team and, more often than not, kill one of them myself). You can't hypercarry in CC, no, but there's enough you can do to genuinely sway the pull of fights into your favor by making better micro-decisions.

    But, I just think having the standard, regular chat in CC wouldn't be worth the value added vs. how people would actually use it the majority of the time. It won't be used as the strategy tool you claim it would be, as it almost never is in any PvP solo queue team game.
    (6)

  2. #32
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    Besides the cheating that is going on it is still better than the previous Feast mess we had where 99% of the players were wintrading their way up to the top and then the season was ded like Haurchebro.

    This way there can't be any wintrading and i am perfectly fine with that.
    (0)

  3. #33
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vahlnir View Post
    I do it for the rewards, mostly. The totally-not-a-battle-pass was one such reward. Once I get my GNB jacket to go with my western glamour I might call it good for now as well.
    Only reason to do it, especially with an obtainable FOMO element added. This is something I will probably need to do every season now.
    (0)
    WHM | RDM | DNC

  4. #34
    Player
    Lecru's Avatar
    Join Date
    Feb 2012
    Posts
    251
    Character
    Lecruidant Longclaw
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by CirenInus View Post
    "Kill the healer" is a hard stuck low tier way to play... anyways...

    I'm just tired of seeing dragoon and samurai 1 shotting multiple people and single handedly deciding victories by themselves with a single button. it's really stupid and old already.

    I think potencies of ultimate's need to be bought down and the potencies of basic attacks brought up in trade maybe to make things less crazy and more fun.

    Also I would like to see matchmaking fixed so each team has the same roles on their team. Ideally with 1 tank and 1 healer on each team.
    Yes, but when majority of matches have WHM, all they do is poly one person and that person is dead before they get out of the transformation. You can't PUrify out of that. If you take the healer out of the situation for even a small amount of time in lower tiers, it sways the battle in your favor. But regardless of that mindset, in no way should you target a tank. They are meant to be abused and take damage on points

    I agree 100% with what you said. If a team has 3 DPS, Healer, and tank. It should mirror on both sides
    (0)

  5. #35
    Player
    Lecru's Avatar
    Join Date
    Feb 2012
    Posts
    251
    Character
    Lecruidant Longclaw
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Alaray View Post
    - You're over-emotional, confrontational and strike me as someone who gets frustrated and tilts quickly. Just reading through the posts in the thread.
    - There are tools, already, that can allow you to guide a team fairly effectively already. If your team ignores them, text isn't really going to change anything.
    - XIV PvP is probably one of the more casual, easy to progress in ranked systems where even when you run into teams that are a lost cause, it's just fine going next with minimal punishment. Time investment is incredibly low, and you can't full de-rank regardless of what happens in your games.
    - In the vast majority of PvP games I've played, chat is rarely used to be helpful and tends to end up being someone's rage-diary when they're getting trashed. I can count on one hand how many useful comments have been put into a PvP chatbox. Most things people say to try and get people to do something involves a ping of some kind, and that's generally effective enough if your team wants to work together. A team that doesn't want to work together, won't: Go next.

    Want to send your team after a priority target? Literally... put a marker on them. If it's ignored, they'd have ignored whatever you typed anyway. If they put it on the tank? You can either help burn the tank as, in most cases, the tanks aren't actually that tanky to where you're wasting resources, or you can play a class that has a better burst rotation and kill the target you see as the actual priority in that moment while your team kills the other player. If that doesn't work? Just go next, it is what it is in any game where people either don't want to cooperate or don't know what to actually prioritize. That's all team games in a nutshell, really.

    I've been in games where 4 players on my team were killed by 1 player, that's just a lost cause scenario and it is what it is. I've also been in games where internally I disagreed with a priority, but by burning it down anyway it let the team transfer to more important targets more quickly (or, instead, I'd zone multiple players out of the fight and stall for my team and, more often than not, kill one of them myself). You can't hypercarry in CC, no, but there's enough you can do to genuinely sway the pull of fights into your favor by making better micro-decisions.

    But, I just think having the standard, regular chat in CC wouldn't be worth the value added vs. how people would actually use it the majority of the time. It won't be used as the strategy tool you claim it would be, as it almost never is in any PvP solo queue team game.
    I honestly did ask for an analysis based on my frustration with a mode. Thank you though
    But it's clear you aren't reading anything that's being posted because everything you bring up has been countered in posts prior
    (1)

  6. #36
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lecru View Post
    I honestly did ask for an analysis based on my frustration with a mode. Thank you though
    But it's clear you aren't reading anything that's being posted because everything you bring up has been countered in posts prior
    Hasn't, but whatever you want to tell yourself.
    (2)

  7. #37
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,320
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Going through the ranks is entirely luck based as it is currently. You kind of just have to pray you actually have a team when the fighting starts and that you're not fighting 1v5. And when that inevitably happens, it's almost a guaranteed lose, and you lose progress on the ranks because you can't single-handedly carry an entire match.
    (2)

  8. #38
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Krotoan View Post
    What are you having trouble communicating that you need anything other than the quick-chat for? .. I'mma bet you feel you need to "embellish" your responses to emphasize the urgency right? Or yell at people for not doing what you said?
    To be fair "Limit break ready!" doesn't really communicate "I'm about to prevent everyone from using Guard for a brief time, then I'm gonna lock them in place; you use your LB right afterwards to obliterate them like you're firing an orbital laser." When folks say they can't share strategy, I think that's what they mean. It's certainly the aspect of having real chat that I sometimes wish I had.

    However, I'm inclined to agree that the almost inevitable toxicity far outweighs the benefits of discussing strategy, and that SQEX made the right call in this.

    (Even if I periodically want to tear my hair out when I go "Limit break ready!" and set up a perfect opening... only to have everyone ignore it, stand back, and watch me get vaporized afterwards. Alas.)
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  9. #39
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Could we please have voice chat in PvP?
    I want to hear 13-year-olds insulting me, with a crackling voice.
    I want to hear their frustration, I want to hear how upset they are.
    Pleeeease!
    (1)

  10. #40
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Krotoan View Post

    What are you having trouble communicating that you need anything other than the quick-chat for? .. .
    Actual game mechanics, like how to win at overtime, or to shield on turbulance, or to collect orbs, or to regroup and stop respawning and running into the fight one at a time to get killed before the next lemming comes along for the opposition. Since quick chat conveys none of that (nobody listens to QC fall back and regroup. In fact nobody listens to QC since I guess the impression is they come off as emotes rather than actual conversation.
    (0)

  11. 04-25-2022 06:56 PM

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