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  1. #41
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,526
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kes13a View Post
    rather this not turn into another WoW where you end up spending more time updating QoL mods than you do updating the game.

    they do need to hard ban the cheaters. but the 4 person team doing it, is not up to the task
    The problem is not that they need updating, it is that they don't really exist whatsoever outside of third-party or plugins, and this only becomes an issue when the design strategy of the game defaults to insinuating that all people use and access such things. One such example of this is I can simply look to many houses now and see items that have been placed on the Z coordinate when by default you can only place them on X and Y unless the said item is a tabletop. Some of these are even arguably being presented in the winners of the interior design community contests. Whether through third-party or glitching.

    In the case of parsing, for a game that puts itself on the radar as being something around enrage checks and just general DPS checks -- Not having a feature that allows an individual to at least see their own, whether natively supported or otherwise is just counterintuitive to that design, really. It's all well and good performing well in a vacuum, but dealing with mechanics is not a vacuum. -- I do want to emphasise that I am not advocating for a plethora of mods to be incorporated into the game, but certain ones should and would be objectively advantageous to support inherently within the game.

    There needs to be a level of reason here, really. So it depends entirely on your definition of 'cheating' more than anything. Just blanket banning people for third-party tools is a sure-fire way of pushing back against your community for no reason other than for the sake of it and will cause more issues than it aims to solve.
    (1)
    Last edited by Kaurhz; 05-02-2022 at 01:15 PM.

  2. #42
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ranaku View Post
    Edit: Also what the heck are you talking about, players develop the mods and stuff like plugins not the XIV devs. So idk where you connect the devs updating the game and independent players developing mods but yeah maybe think again. xD
    no, you misunderstood what I wrote.

    I am aware that the devs do not make mods. however, every time there is a game update in WoW, you spend a lot of time going through mods "required" for QoL and updating to work with the new game update. I prefer FFxiv NOT become that. do you understand now?
    (0)

  3. #43
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kes13a View Post
    no, you misunderstood what I wrote.

    I am aware that the devs do not make mods. however, every time there is a game update in WoW, you spend a lot of time going through mods "required" for QoL and updating to work with the new game update. I prefer FFxiv NOT become that. do you understand now?
    That is fair but so far the players update their mods to meet every update XIV brings out not the other way around. And yeah i understand that, i think the XIV devs becoming directly involved into the modding community would be not really productive. But i can tell you that this will never happen, they won't ever acknowledge mods cause it's illegal actually to mod software and hardware in japan AND of course there would be the problem of "which mods are ok and which are not". I wouldn't want to see the devs being involved in that either, there is already too much content being cut from the game and them struggling to keep up with the players expectations.

    So no hard feelings i understand you now!
    (0)

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