It's literally four people for the entire game.
GMs are explicitly unable to action cheaters unless their activity is openly interfering with others in a manner that could constitute harassment or obstruction of gaemplay.
They just need a hard and strong enough stance on their policies and actually maintain them to act as a deterrent for people that feel inclined to cheat. But of course, they won't, largely in part they do not like stepping on players' toes, regardless of the reasoning behind it.
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