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  1. #11
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Smalls have a counterintuitive layout, mediums have their stairs that are inexplicably flipped from the way they should be and cut off valuable floor real estate all over the place, larges have asinine pillars and weird zone-specific differences and an awkward giant basement and the window room and all in all nowhere near enough item limit for the space. No layout is really ideal, every one of them will pop up some problem that interferes with your design goals eventually.

    What gets me is when people declare "I can't live in a small!" before they've ever even tried decorating out a small or apartment space. It's shooting yourself in both feet and a recipe for unhappiness. Hell, in a non-zero amount of cases what people really want to achieve their goals that can "only fit in a large" is actually a small FC house and multiple alt rooms - trying to wedge too many purpose-built spaces into a single house is one of those things that torpedoes a design before it even starts.

    Seriously, though: there's a reason the most valuable house in the game on the grey market is a medium, not a large. (Okay, multiple reasons, but still.)
    (1)
    Last edited by Sindele; 04-28-2022 at 02:29 AM.

  2. #12
    Player
    Illmaeran's Avatar
    Join Date
    Dec 2014
    Posts
    1,682
    Character
    Trachynwyda Fyreynwyn
    World
    Tonberry
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sindele View Post
    What gets me is when people declare "I can't live in a small!"
    A small house has more living space than my two bedroom apartment.....
    (1)

  3. #13
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,216
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sindele View Post
    Smalls have a counterintuitive layout, mediums have their stairs that are inexplicably flipped from the way they should be and cut off valuable floor real estate all over the place, larges have asinine pillars and weird zone-specific differences and an awkward giant basement and the window room and all in all nowhere near enough item limit for the space. No layout is really ideal, every one of them will pop up some problem that interferes with your design goals eventually.

    What gets me is when people declare "I can't live in a small!" before they've ever even tried decorating out a small or apartment space. It's shooting yourself in both feet and a recipe for unhappiness. Hell, in a non-zero amount of cases what people really want to achieve their goals that can "only fit in a large" is actually a small FC house and multiple alt rooms - trying to wedge too many purpose-built spaces into a single house is one of those things that torpedoes a design before it even starts.

    Seriously, though: there's a reason the most valuable house in the game on the grey market is a medium, not a large. (Okay, multiple reasons, but still.)
    I have an apartment in game. It is FAR too small for me to do the things I wanted to do. Even with glitched lofts. This is why I am dead set on trying for a medium. I know full well I will probably not get one but I will keep trying as long as there are medium plots to be had.
    (3)

  4. #14
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Illmaeran View Post
    A small house has more living space than my two bedroom apartment.....
    That must be one tiny 2 bdr apartment then. Small houses are usually about the same size as 1-2 bedroom apartments (and probably don't need to mention the tiny house movement where they're even smaller). The main difference is the dwelling is detached from other homes so you get a bit of yard.

    Somewhat irrelevant to the discussion though since housing in a game isn't for the purpose of "living space". It's a primarily creative and/or social outlet since we don't truly live in them with our characters (unless we're playing a game like the Sims).

    Quote Originally Posted by Eraden View Post
    I have an apartment in game. It is FAR too small for me to do the things I wanted to do. Even with glitched lofts. This is why I am dead set on trying for a medium. I know full well I will probably not get one but I will keep trying as long as there are medium plots to be had.
    Which is the main problem. Smalls work well for some creative designs but they work poorly for most.

    It would be really nice to learn why SE is having such difficulties providing size options for apartments. It's something they said they were looking into doing back in Stormblood. I'm not referring to the ability to upgrade an apartment after purchase. The technical limitations preventing that I can more or less understand. I'm talking about a player being able to walk up to the Apartment Caretaker, say I want to purchase an apartment, have the caretaker ask "what size"?, player picks tiny (current) or small or medium or large (equivalent to house interiors) and they purchase that size. Many players would be fine foregoing a house if they could get a house sized interior, especially when there would be no risk of demoltion.
    (3)

  5. #15
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Jojoya View Post
    That must be one tiny 2 bdr apartment then.
    12 paces side to side, so about 18 metres x 18 metres. or 324sqm. 2 floors make it over 600SQM.

    That's pretty big.

    (As in all games, the camera behind your head changes one's impression of the true space.)
    (1)
    やはり、お前は……笑顔が……イイ

  6. #16
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90

    personally the ONLY reason I'd want a large house...

    Garden Plots. That is it. If I could hold as many Garden Plots on a small or even an outdoor apartment I would never care for a large home. However the housing situation has left a bad taste in my mouth after camping a place for 30 hours straight only for a dude to stroll up and move his house...

    I live under a bridge now. It's my bridge.
    (1)

  7. #17
    Player
    HuaTuo's Avatar
    Join Date
    Aug 2021
    Posts
    128
    Character
    Hua Tuo
    World
    Zurvan
    Main Class
    Conjurer Lv 90
    As someone who successfully migrated datacentres for housing purposes, I can with clarity confirm that Small plots are inferior to Large plots in every single way! At least this is my humble opinion ever since I managed to claim a large plot. Fingers crossed for all people waiting for theirs to be unstuck. Hopefully soon <3
    (0)

  8. #18
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,216
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    That must be one tiny 2 bdr apartment then. Small houses are usually about the same size as 1-2 bedroom apartments (and probably don't need to mention the tiny house movement where they're even smaller). The main difference is the dwelling is detached from other homes so you get a bit of yard.

    Somewhat irrelevant to the discussion though since housing in a game isn't for the purpose of "living space". It's a primarily creative and/or social outlet since we don't truly live in them with our characters (unless we're playing a game like the Sims).


    Which is the main problem. Smalls work well for some creative designs but they work poorly for most.

    It would be really nice to learn why SE is having such difficulties providing size options for apartments. It's something they said they were looking into doing back in Stormblood. I'm not referring to the ability to upgrade an apartment after purchase. The technical limitations preventing that I can more or less understand. I'm talking about a player being able to walk up to the Apartment Caretaker, say I want to purchase an apartment, have the caretaker ask "what size"?, player picks tiny (current) or small or medium or large (equivalent to house interiors) and they purchase that size. Many players would be fine foregoing a house if they could get a house sized interior, especially when there would be no risk of demoltion.
    If they implemented different sizes of apartments, I would buy a large and never take so much as another glance at ward houses ever again. A yard is nice but what I REALLY want is an interior that is large enough to be able to be customized to suit my tastes. If I could have that, I would be happy to forgo a yard.
    (1)

  9. #19
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,039
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 98
    The crap item limit for Large plots is a huuuuge negative. To make something look lived in you have no choice but to wall off areas and it sucks. That said, I still rather have to wall off a bit and have more item limit and a huge garden than a small. I did have that same lavender beds plot for a while before I moved my fc house, I did really like that spot but what I HATED was the flowers dotted all over the grass and I couldn't get rid of it. So I moved us to shiro then to Ishgard.
    (0)

  10. 04-30-2022 09:50 AM

  11. #20
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    If it wasn't for demolition I would aim for a medium, because it has the best space/limit ratio. As it stands I'll just stick with my apartment and FC room because I don't want to lose the ridiculous amount of time/gil/effort if I have to take a break from the game for whatever reason.
    (3)

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