Title pretty much. Idk, I feel like 30 seconds is so long that I often forget to reapply it and it doesn’t feel meaningful to reapply.
Title pretty much. Idk, I feel like 30 seconds is so long that I often forget to reapply it and it doesn’t feel meaningful to reapply.
yes. i used to like that aero ii was 18s, but no, every healer must be as bland as possible.



If they made dots 15 seconds that would help spice up Healer dps a little. Quite frankly, not every healer needs a damn dot...As someone who occasionally plays AST, I wouldn't miss Combust at all if it meant a cooler ability would take its place. Reduce the cd on Lightspeed if need be.


I don't mind it at all. Having to constantly reapply it is just busy work.
I'd be fine with the 30s if there was another DoT on a different timer that I was keeping track of as well *cough cough Miasma* but as it stands, yes, its not interesting in the slightest. Was disappointed when I saw they changed Aero and Combust to be the standard homogeneous 30s timer too.




Disliked it. I had a soft spot for pre-72 WHM for their 18s Aero II 'cause it makes me spam less 1s. It kept me being a WHM main for Baldesion Arsenal. Not anymore.![]()
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."



I dislike short dots. I also hated the WHM regen duration nerf - even though it's only 1 tick, it still means having to reapply it (or just do without, really) that much more often. I'd prefer actual DPS combos over dot maintenance for busier DPS gameplay.
I wish DoTs would more more like actual DoTs from other MMOs. All DoTs in FFXIV deal damage at the same speed like any other (arround 3sec each tick) and as mentioned already, have similar duration.
It would be great if DoTs could tick faster or even slower with varying degrees if damage (like a DoT that increases its ticking damage over time) or even a simple Bomb debuff like in other FF Games would do the trick (explodes if target gets hit) as well.
But i guess we shouldnt expect much from a small indie company.
changing them back to 18 seconds would just feel like mindless busywork. The dps wouldn't increase, you just gotta push the button more. I'm cool with 30 seconds. I'd rather we had like 3-5 dots though instead of just 1




I'm pretty sure if you're trying to maintain regen uptime, you're doing something wrong.
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