Quote Originally Posted by verdres View Post
reasonable solution would be implementing battle logs that get recorded server-side, and then when players submit complaints during that match they can review the logs for "illegal" actions
I think that is simply just too much work, only their SpecialTaskForce does that and they don't have that many of them and only do it when there are tons of reports. Would be easier if they can develop an AI that detects those patterns compared to using human resources, which are just too expensive for all those games.

They should shift ranked mode probably into party vs party only and not have it in solo anymore. Cheating will be less effective against coordinated teams and SE only would have to really check those games and not every solo game, which is a lot less trouble to deal for their GM's.

And they should probably let at least 2 people queue up together for the normal/unranked queue, I can imagine many people who would like to play with at least 1 friend.
In The Feast you were able to as well and there were only 4 people in a party.