leeroy jenkins was under the influence of chicken, not alcohol


leeroy jenkins was under the influence of chicken, not alcohol
MAGIC MUSHY ROOMS



Don't roleplayers just roleplay being drunk? This seems like a cheap wow gimmick to me



People's irresponsible behavior and decisions are not exactly the game's fault...Meh, I don't think we need anything else that glorifies or lightens alcohol in an environment populated by teens. The biggest killer amongst teens in the US and EU is traffic accidents with a disproportionate amount of those accidents being alcohol related. 32% for fatalities, to be precise.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

This could be amusing but also extremely annoying and a waste of them precious development dorrahs.
Also, why not throw a couple opium dens in Gridania and meth labs in Uldah if we are going to have some fun at the expense of substance abuse I want to be able to pick my poison!
Destain Xiv injects Heroine
Destain Xiv uses Provoke on Chimera
Destain Xiv nods off mid fight
Last edited by Destain; 05-23-2012 at 02:22 PM. Reason: Fixed it

though I do not wish to be the party-pooper I must remind you that Alcoholic Reference does not include Use of Alcohol (which btw is on the World of Warcraft ESRB rating) which means FFXIV is not currently allowed to give players drinkable alcohol![]()


Because drugs raise the rating from Teen to Mature. Alcohol is already on the warning of not only the box, but also one of the first screens you see when you open the game - warning you of the content.
And it is not a cheap WoW gimmick many MMOs, and single player games have this.
And crack is an upper. a nod is experienced with opiates, and no we dont need meth labs or opium dens. BUT A HOOKAH BAR would be pretty cool for the grid hippie feel. and in-case someone equates hookah to pot, they are used for flavored tobacco. gothic 2 had a nice little animation for this. it had a brothel with cutscene too
^not gothic or gothic2 might be 3 never played it
Last edited by Mushy; 05-23-2012 at 09:39 AM.
MAGIC MUSHY ROOMS


"How are you getting drunk?"
"Very carefully... Turian brandy, triple filtered, then introduced into the suit through an emergency induction port..."
"That's a straw, Tali."
"Emerrrgency induction port... It's actually getting harder to put it into the slot... I think that means it's working..."


Its just the first thing people jump on when someone murders someone "Oh they played GT3 in the early 2000s it must have been from that" people are always looking for someone to blame, also the people everyone say it affects most is children, because they see something and think its ok to do it. If it was people in thier mid 20s to early 30s why do games have an age rating of 18? When its marketed at this "high risk group" surely it would be more logical to pass law that this high risk group cannot play them.There are about 30 recent medical journals that contest your statement. While videogames are not linked to violence directly (it is highly unlikely that games cause violent behavior) there is an outstanding correlation that teens and males in their mid-20's to early-30's will emulate the behaviors of characters. This is why a large number of men are so susceptible to marketing - much moreso than women.
If you are in university take a look at your library database for some really interesting reads.
Also if its medical journals it will be from a small sample, 10k ppl most, out of the 6 billion people on earth small sample is not proof.
The reason they say its the mid 20s to early 30s is because these are people that have played games their whole life, and taking into account the time 10 years ago when they had a bottle of cider underage, not what they do now, I play WKC does this mean imma try to transform into a kight to kill rats? No (and I am 22 almost at this "high risk group".
I think I'm doing a poor job of explaining this. Firstly, I am a huge proponent that videogames do NOT cause violence. The correlation is that videogames are tied closely to an increase in aggressive responses in males (mostly) however this is more likely a function of other social factors (see Leonard Sax who has some great insights.) However, marketing psychology doesn't fail or lie - men in the demographic cited are emulative - all humans are (we are primates.) Seeing as humans are emulative when it comes to social behaviors (this why alcohol/tobacco are an issue and violence is not) there is a strong argument for these elements not being in games.Its just the first thing people jump on when someone murders someone "Oh they played GT3 in the early 2000s it must have been from that" people are always looking for someone to blame, also the people everyone say it affects most is children, because they see something and think its ok to do it. If it was people in thier mid 20s to early 30s why do games have an age rating of 18? When its marketed at this "high risk group" surely it would be more logical to pass law that this high risk group cannot play them.
Also if its medical journals it will be from a small sample, 10k ppl most, out of the 6 billion people on earth small sample is not proof.
The reason they say its the mid 20s to early 30s is because these are people that have played games their whole life, and taking into account the time 10 years ago when they had a bottle of cider underage, not what they do now, I play WKC does this mean imma try to transform into a kight to kill rats? No (and I am 22 almost at this "high risk group".
Couple of short responses:
1. Medical Journals are a superb source for information when the data is consistent. The argument that sampling is inaccurate due to numbers has been disproved for almost 50 years now. If data is deemed relevant it is relevant until proven otherwise.
2. Lawmakers tried to make this alteration, the public shot it down.
3. The age demographic is in reference to emulation of social behaviors. Again, key word is social behaviors. Violence is generally not a social behavior unless it is part of a counter-culture.
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