Yeah, I pretty much agree with this. In an ideal scenario, the Raiju-breaking doesn't matter much, but in non-ideal scenarios, Things Happen™, and it's just annoying to get boxed into the "Lose Raiju vs. Lose Combo vs. Lose Huton vs. Lose Buff-Window Bhava vs. etc" decision. The very fact that it's often hard to actually get into this kind of situation makes it even weirder that it's a punishment at all, since it seems like not much would be affected either way by removing the restriction.
Also while it's technically off-topic, I also agree that 60s Huton feels... wrong. The Ninja rotation "snags" in weird places that it didn't used to, and in general, the entire combo rhythm just feels "off" compared to how it's been since HW.
To be honest, it may be time to take Huton out behind the Raincatcher Gully Docks and have it think about the Mysidian Rabbits, anyway. It's reached the point of "formal nuisance" compared to the primacy it once held rotationally in ARR, or at least the "Don't die, lol" ominousness that it still had after Armor Crush was introduced, before Huraijin showed up and basically kicked Huton off the planet, except as part of the time-honored and clunky "Please please please don't randomly pull before I Hide" ritual.
Also, the fact that you don't have Armor Crush or Huraijin when synced into Level 50 content by things like Praetorium Roulette and Syrcus Tower Roulette is... yeah. I think that Ninja really needs the levels that its actions are granted at re-thought.
Anyway, maybe just give Huton the Greased Lightning "I'm a Trait now, mom!" treatment, then convert Huton Gauge into Bunshin Gauge, and you instead use Armor Crush to maintain your Shadow Clone. I think that would be more entertaining...
...Oh yeah, the topic. Raiju.
It's also kind of... obnoxious, visually? I mean it's big, and flashy, and cool, yes, but it's also almost annoying to constantly spam giant blobs of purple electric spaghetti that almost prevent me from even seeing my character. I know that I'm usually a wet-blanket about "fun" visuals like this, but, I could personally do with something a little less overdone aesthetically if it's going to be used so many times in a row every burst cycle. It kind of becomes "stagnant spectacle" and stops being impressive after a while, just because there's too much of it.
While I'm meandering incoherently back and forth, I'll also add that I actually kind of like OP's "Just convert Spinning Edge Combo to Raijus" solution. If they're going to make Weaponskills break Raiju stacks anyway, they could at least help compress buttons by converting Weaponskills into Raiju. That's... actually a kind-of elegant solution to the design. The more I think about it, the more sensible it seems, if Raiju-breaking isn't going away.


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