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  1. #1
    Player
    aloneatsea's Avatar
    Join Date
    Apr 2022
    Posts
    158
    Character
    Reimu Hakurei
    World
    Sophia
    Main Class
    Ninja Lv 70
    Raiju used to be a major problem.

    Back in 6.0 launch, it was entirely possible to get into a situation where it was impossible to refresh Huton without overcapping it or losing damage. The six forced Raiton GCDs meant you'd potentially end up in a situation where you wouldn't be able to Armor Crush before Huton ran out, as you needed to fit a Hyosho, 2 Raiton, TCJ into Trick and then expend a whopping 6 more GCDs into Raiju. This problem was twofold; you had a ton of GCDs you needed to use or lose, and Huton's maximum duration was dropped from 70s to 60s.

    Thankfully, 6.05 reduced the Raijus into a single combo, halving the number of Raijus but providing much more leeway to refresh Huton. Unfortunately, this did make our Ninki generation line up terribly with Trick, but you can't have it all I guess...

    While being able to use weaponskills between Raijus would be nice, I'd much prefer to see Huton reverted to 70s. It would make long cutscenes like in e8s or Perfect Alex a bit nicer. I'm not sure if they'd do that, and be comfier to refresh with. Not sure if they'd do that, though. Introducing Huraijin seems to be their apology gift.

    That said, I suppose it would be decent QOL to save Raiju in the event that you're forced to Raiton during a disconnect. Being able to save that Raiju for Trick would be nice.
    (1)
    Last edited by aloneatsea; 04-29-2022 at 11:30 PM.

  2. #2
    Player
    YukiB's Avatar
    Join Date
    Apr 2022
    Posts
    165
    Character
    Yuki Bajhiri
    World
    Lamia
    Main Class
    Samurai Lv 90
    Quote Originally Posted by aloneatsea View Post
    While being able to use weaponskills between Raijus would be nice, I'd much prefer to see Huton reverted to 70s. It would make long cutscenes like in e8s or Perfect Alex a bit nicer. I'm not sure if they'd do that, and be comfier to refresh with. Not sure if they'd do that, though. Introducing Huraijin seems to be their apology gift.
    Yeah, it makes no sense to me why they bothered to change Huton's duration. It's like whoever was working on NIN heard about how all the big cooldowns were being changed to 60s or 120s, and thought he needed in on the action even though Huton's not a cooldown. I guess he forgot about Bunshin. I think it's the only example of a skill or buff that was changed in EW to be less convenient. And doing so while also introducing a new skill that could cause an additional ~12-13 second delay in refreshing the buff is bizarre.
    (4)