Quote Originally Posted by Qujah View Post
Why I created the list: I'm reluctant to pulling mob packs, when most of the party has no AOE attack to "burn 'em down". Or am I being overcautious?

- Qujah
Over cautious. Damage is pretty low at the levels you're talking about. The only problem dungeons would probably be Quarn, the darkhold, and Aurum vale if they haven't changed those. Quarn due to bees, Darkhold due to the small spaces and the large AoEs that hit like trucks at those levels + knock backs and unnecessary links due to this. Aurum vale due to it's first room pull with DoT's.

The other dungeons below those have been nerfed for sure after this recent patch and have been made more linear to fit the rest of the dungeons in the game. I think the only one that made it through without being touched is cutters cry.