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  1. #1
    Player
    Liohna's Avatar
    Join Date
    Apr 2022
    Posts
    4
    Character
    Liohna Wulf
    World
    Cerberus
    Main Class
    Samurai Lv 90

    SAM changes 6.1 again

    (Eng is not my native language, sorry for mistakes)
    Nothing new, the changes are just unaceptable,

    To reduce button bloat there's few solutions without even think more than 4 seconds:
    • Make namikiri and ikishôten on the same button
    • Shoha become Shoha 2 get more potency
    • Guren become Senei and get more potency

    Guren and shoha 2 are just useless except 2 times/ dungeons wich is actually so braindead that you don't even need them cause mobs are sooooo weak.

    What benefits to remove kaiten? None
    What drawbacks?
    • Kenki gauge is now useless, you don't managed it anymore
    • Same APM cause kenki generation is untouched
    • Nerf in crit comp
    • No more dopamine when you hit a crit DH iajutsu or namikiri (btw inner chaos deals the same dammage as midare, great)
    • A feeling of emptyness wich remove all the fun of the job
    • Lost of a great animation

    Btw about goken, i personnaly dislike the circular now cause we lost range and the new animation is pretty uggly if you compare but hey, it's a nerf cause it doesn't auto crit, so even this, is not a positive effet.

    Dev faces a shitstorm during a LL and so many people are complaining or switch to another job so MAYBE we can agree there is a problem here.

    This can be really easily fixed: revert it. Now.

    Get this changes 2 weeks before ultimate is quite embarrassing, nerfing and job and kill the fun that much just leads people to switch to another jobs, enjoy if you don't have bis on this job.
    (20)

  2. #2
    Player

    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    127
    There are countless other forum threads, right here in the DPS sub-forum. I'm sure you're legitimately upset about this change, of removing one skill, that only increased the potency of the next weaponskill by 50%. I'm also sure that this fresh forum account was made purely because of your feelings towards this skills removal, and not created for creating yet another thread about the same topic that has been covered dozens of times already.

    I'm sorry that SAM is now completely broken, and useless due to the removal of such an important skill, and that so many other SAM mains have quit due to the loss of dopamine and not about the DPS gain it gave, on the next weapon skill used.

    I also am fully aware of how much this sucks, for the players who main SAM due to the "Feel", and "Uniqueness" of the job, and certainly not it being part of the META team comp for most content.

    Best of luck, getting the changes reverted, so your job, is not completely broken, useless, and pointless and your dopamine rush is restored.

    Happy Travels, my friend.
    (0)

  3. #3
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by HolyReign View Post
    I'm also sure that this fresh forum account was made purely because of your feelings towards this skills removal, and not created for creating yet another thread about the same topic that has been covered dozens of times already.
    I seen your passive aggressive/dismissing/trolling posts many a times. Aside from you doing exactly what you're stating... There are methods to check a players existence through "activity" if their validity is in question. By that, Liohna is a veteran - and you HolyReign...still a troll. So no, it is not " just " another account, it's a player feedback from an experienced player that's expressed and valued.

    Quote Originally Posted by Liohna View Post
    (Eng is not my native language, sorry for mistakes)
    Nothing new, the changes are just unaceptable,

    This can be really easily fixed: revert it. Now.

    Get this changes 2 weeks before ultimate is quite embarrassing, nerfing and job and kill the fun that much just leads people to switch to another jobs, enjoy if you don't have bis on this job.
    First, Welcome to the FFXIV Forums Liohna ^-^;

    English isn't my native language either, but I read you loud and clear mhm. From Cerberus I see, your solutions and feedback match quite many other Samurai's across other Datacenters and Servers. I am glad to see that it's almost unanimous regardless of where we're from, many agree that the 6.1 changes were unacceptable. Thank you for sharing your personal feedback. I'll add your voice to the " Compiled SAM thread against 6.1 / Kaiten removal ".
    (4)
    Last edited by CelestiCer; 04-24-2022 at 12:22 AM.

  4. #4
    Player
    Liohna's Avatar
    Join Date
    Apr 2022
    Posts
    4
    Character
    Liohna Wulf
    World
    Cerberus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HolyReign View Post
    I'm also sure that this fresh forum account was made purely because of your feelings towards this skills removal, and not created for creating yet another thread about the same topic that has been covered dozens of times already.
    As Celesti said, you have my full name, that's easy to check if i'm "just another acount" i'm just a sadmurai, so upset by the murder of my job that i want to add my voice to those of my fellows, if there is so much thread, there is a reason.

    Thanks Celesti i really hope our voice will be heard!
    (5)

  5. #5
    Player

    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    127
    I'm sorry that you feel it necessary to label me as a, "Troll." simply on the case that I have differing opinions and feelings about Kaiten, and it's removal.

    Also, feedback goes both ways, and there being a difference in opinions and feelings, certainly would be valued over just being dismissed because it doesn't echo what others have said.

    But no hard feelings, I know it must be hard on SAM mains to have the job's identity removed due to one less skill on their bars. No one likes changes to their favorite/main job, unless they are good buffs, ect.

    I hope that, people will start to see, that having a consistency to their DPS, with certain skills auto-critting, brings a certain level of elegance to the job, having a feel of being a true master of the blade with precise strikes and alike, opposed to a brute going HAM with a katana in hand.

    Happy Travels, and have a Great Day!!!
    (0)

  6. #6
    Player
    Ceridwen's Avatar
    Join Date
    Jan 2016
    Location
    Uldah
    Posts
    114
    Character
    Tylwyth Teg
    World
    Ultros
    Main Class
    Red Mage Lv 90
    I can't imagine considering the current Samurai 'elegant.' It's flat, uninspired, without rhythm, without artistry. But not everyone is an artist, unfortunately.
    (5)

  7. #7
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Liohna View Post
    sadmurai
    Lol! I've been trying to settle on a new main ever since they butchered samurai - maybe I'm just a sadmurai main and didn't realize it! XD I love puns, bless you.
    (2)

  8. #8
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HolyReign View Post
    I hope that, people will start to see, that having a consistency to their DPS, with certain skills auto-critting, brings a certain level of elegance to the job, having a feel of being a true master of the blade with precise strikes and alike, opposed to a brute going HAM with a katana in hand.
    Kaiten was a big part of what made it feel elegant before, serving as a wind-up skill for that precise strike you're talking about - simply popping Iaijutsu is what feels like going ham.

    That said, I actually have nothing against auto-crit - I can see lowering variance as a worthy goal and that solution makes sense.

    The problem is that in the current iteration, the auto-crit feels weak. The new guaranteed crit hits for less than our previous non-crits hit for, and I say that literally.

    imo the auto-direct-crit that warriors get when using Berserk and Infuriate feels satisfying even though it's auto, and I'd argue that there's 2 primary reasons for that:

    1) Warriors have a wind-up skill for their auto-direct-crits - Berserk or Infuriate - which largely serve the same function that Kaiten used to, and they're not actually auto - they're only auto when prepped with a wind-up.

    2) When warriors auto-direct-crit a Fel Cleave, for example, it does WAY more damage than their kit typically outputs, making it feel extremely impactful.

    Samurai no longer has a wind-up skill and also no longer does way more damage with their auto-crits relative to the rest of their kit - and not because of potency nerfs, but because of the removal of Kaiten.
    (5)
    Last edited by cjbeagle; 04-24-2022 at 04:41 AM.

  9. #9
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Do you guys have to make the same thread every day?

    .
    .
    .

    Good. Saves me the trouble of doing it myself. Bring Kaiten back SE! (please)
    (9)

  10. #10
    Player
    SiriusBreeze's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    43
    Character
    Aer'brialos Ur
    World
    Goblin
    Main Class
    Monk Lv 96
    Quote Originally Posted by Lilyth View Post
    Do you guys have to make the same thread every day?

    .
    .
    .

    Good. Saves me the trouble of doing it myself. Bring Kaiten back SE! (please)
    Agreed! Revert 6.1!
    (8)

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