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  1. #1
    Player
    Cesarion's Avatar
    Join Date
    May 2021
    Posts
    37
    Character
    Vris Lucion
    World
    Twintania
    Main Class
    Paladin Lv 100

    The LB of monks, dragoons and samurai should be nerfed

    Monk is extremly strong and its LB charges faster than nearly any class in pvp, its LB also breaks guard and the class itself deals shit tons of dmg without the LB itself already.

    Samurai LB should be changed, its LB charges to slow, but oneshots with debuff, feels very shit atm, maybe change it to something dmging instead of a oneshots if you attack the shield.

    Dragoon LB is to stealthy
    (6)

  2. #2
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    361
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Monk LB is literally the only thing that keeps it being playable in pvp. And you want to nerf it over a gimmick that other melee (not you reaper) do significantly better without LB? Why?
    (13)

  3. #3
    Player
    Barachim's Avatar
    Join Date
    Jun 2015
    Posts
    399
    Character
    Barachim Vandal
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Rarely get killed by Monk LB, Dragoon punishes people who group, and the Samurai is the only one I might consider problematic, because there have been a few times where I got murdered at full HP, with Guard on as a Tank.
    (5)

  4. #4
    Player
    Cesarion's Avatar
    Join Date
    May 2021
    Posts
    37
    Character
    Vris Lucion
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Enjuden View Post
    Monk LB is literally the only thing that keeps it being playable in pvp. And you want to nerf it over a gimmick that other melee (not you reaper) do significantly better without LB? Why?
    I dont think thats true, monk already does insane amounts of dmg and can jump from friends to foes, its LB dmg can also be increased by applying debuff to enemies.
    Besides that its a CC and breaks guard while dealing shit tons of dmg while the debuff is applied.
    (1)

  5. #5
    Player
    Cesarion's Avatar
    Join Date
    May 2021
    Posts
    37
    Character
    Vris Lucion
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Barachim View Post
    Rarely get killed by Monk LB, Dragoon punishes people who group, and the Samurai is the only one I might consider problematic, because there have been a few times where I got murdered at full HP, with Guard on as a Tank.
    Well during overtime you have to group
    (1)

  6. #6
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    MNK can do high damage but its weakness is that it has to slowly build up to Phantom Rush between engagements as opposed to being able to dump massive amounts of burst on people from the get-go.

    As far as single-target LBs go I'd consider NIN's more problematic because sub 50% HP isn't a difficult threshold to catch people under and it still kills through guard.
    (2)

  7. #7
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    DRG LB is fine. It doesn't one shot and you can react to it unlike the other instant LB's. The ability to one shot someone over 50% HP definitely needs to go though and WHM LB needs to be completely redesigned.
    (2)

  8. #8
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    361
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Cesarion View Post
    I dont think thats true, monk already does insane amounts of dmg and can jump from friends to foes, its LB dmg can also be increased by applying debuff to enemies.
    Besides that its a CC and breaks guard while dealing shit tons of dmg while the debuff is applied.
    You don't think that's true because you don't know what you're talking about. It has to get six gcds before it has that insane damage, with all of the hits doing 5k at most, or 3k at worst, which is okay, but it needs a while compared to say, Dragoon who averages more with Geirskogul and has a 25% Damage Resistance (50% if for some reason they don't use Geirskogul). Sam has that too and you literally can't touch him for 5 seconds when he has LB or else you're dead. Red Mage you simply lose against no matter what and Reaper is just bad. Its gimmick can only be done after 90 seconds of combat, where it's very obvious when the damage is going to come in. By the way, the only insane damage it has is its limit break, or Rush, which is pretty good, but takes far too long to do when Dragoon does more off of A SINGLE BUTTON AT 15 YALMS AND IS A LINE AOE. Yes I'm caps locking because this is well known and comparing it to literally any line aoe, or even circular aoes makes Rush only okay, or even awful.

    It has jumps that do no damage and give it a 6k shield, which gets broken by a single ogcd, and you're going to get focused because you're a melee dps with no damage resistance. Its 'insane' damage needs to be actually used after 8 seconds of combat, and can get CC'd out of (or just lul polymorph because having an uncounterable CC on a 25 second cooldown isn't good enough compared to the fastest LB generation in the game and the best and insane tankiness/healing/damage. Oh oops, White Mage is a better melee). If the monk runs away with a dash, they're dead meat regardless due to not getting the shield and still being chased down rather easily. Breaking guard on one target kills stall, which is good for Crystal Conflict, but it is not remotely gamebreaking. Did I mention you can get CC'd out of the monk limit break and the only thing you get out of it is the guard break/stun? Because that's a thing, and you have 3 whole seconds to react so you can cc it if your hotkeys are set properly.

    Just admit you want Monk to be unplayable garbage when there are far, FAR better classes than Monk even not counting bugs. The rest is legitimate complaints, but the last thing Monk needs is a nerf.
    (2)
    Last edited by Enjuden; 04-23-2022 at 07:57 PM.

  9. #9
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ransu View Post
    DRG LB is fine. It doesn't one shot and you can react to it unlike the other instant LB's. The ability to one shot someone over 50% HP definitely needs to go though and WHM LB needs to be completely redesigned.
    The only reason why DRG is a easy kill, is because 90% of all DRG Players in CC are usually hiding in sone corner and waiting for the next chance to LB, land a few hits and the moment someone casts a gaze on them, they immediately run away or die by chasing a low HP Target into a 1vs4 Situation.

    Every.
    Single.
    Time.
    (1)

  10. #10
    Player
    Subtext's Avatar
    Join Date
    Apr 2022
    Posts
    9
    Character
    Nimie Vainchelon
    World
    Louisoix
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ransu View Post
    DRG LB is fine. It doesn't one shot and you can react to it unlike the other instant LB's. The ability to one shot someone over 50% HP definitely needs to go though and WHM LB needs to be completely redesigned.
    ...what?

    Dragoon LB is imho even worse than the Samurai one (not by far though).

    You get 5 seconds of de facto immunity and then a nuke from orbit that is going to deal up to 37,5k damage if you use Geirskogul beforehand. As to which there is no reason not to because you're just going to ignore the vulnerability while mid air and you can follow up with more chonky AoE afterwards. And this is just reliably self-buffed, This isn't even counting potential buffs from party members!
    Compare MCH with the highest single target attack in PvP - the LB for 36k damage. Dragoon can easily self-buff to deal higher AoE damage than another class *specifically* designed to murder someone with the LB can inflict on even just a single target. Let that sink in.

    Sam's LB is a lot more conditional on its murderous potential although the ability to potentially oneshot an entire party is a bit much, I am not going to disagree there.

    WHM LB is fine. It just charges too damn fast.
    (3)

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