And before you say anything that i still dont know what im talking about. In every single video game that you could possible be a pet job in i played it. Ones where you couldnt control your pets where they only attack what you attack. Ones where certain elemental pets had different rolls. Earth was a tank, water was a healer dd, fire was casting dd, air was an evasion aoe dd. Some games that their pets were actually better tanks themselves cause the could self heal faster than a cleric healing. Inn 11 was the 1st one that changes it up only slightly they still acted like all the other pets in every other game but instead of pets just auto doing the attack they had buffs and attack that you had to pick. and the biggest difference was the perpetual cost. When summoner first came out in the RoZ its was basically only a whm. so many parties i joined said heal only no pets youll run out of mp to quick. i was furious. Or they let you summon just to buff with stoneskin or hastega.

I have played enough pet jobs in my life and played this game long enough to guesstimate how Smn might work. There isnt much SE can really do to make Smn unique from any other pet job ever. Unless if they make it that you become the summon or somthing.