Results 1 to 10 of 72

Hybrid View

  1. #1
    Quote Originally Posted by KoujiGeki View Post
    Like the the title says please don't add a cost to keep Avatars out. For the longest time in 11 it was the biggest handicap for summoner reducing them to only lesser whms
    This wasn't due to perp cost. Community shoehorning ≠ Disliking not having avatars out eternally. Look back to every FF game with summoning, there was always some kind of cost for using them, either large MP costs, dealing with a random effect or removing your entire party out of battle while it's there, there's always a cost.

    The Elemental
    They were thrown in for continuity sake. SMN enemies could use them so people would have complained if players didn't have access to them. They're used for restoring your MP.

    Be honest how many ppl here pre 75 actually let summoner do what i was suppose to be or just had it as a Backup whm cause you couldnt find a rdm or whm to be main heal.
    SMNs weren't backup WHMs in end-game pre nor post 75. A SMN with capped SMN skill and appropriate gear was a valuable asset to have.

    And finally the Avatars should not auto dismiss when you run out of mp.
    Why? You couldn't summon them in other FF games when you had inadequate MP/Points/level/Whathaveyou, that would be broken. If SMNs don't need MP to keep avatars out, I demand being able to WS without TP or even being engaged in a fight, I also demand to gain 3k TP every time I strike an opponent and remove recast on WS everytime I land a combo.
    (8)

  2. #2
    Player
    Excer's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Excer Affinity
    World
    Sargatanas
    Main Class
    Weaver Lv 50
    I always thought it was due to the TP the avatars gave to the mob not being worth the damage or something like that?

    As someone who's main was SMN, it wouldn't have changed that much if the prep cost was removed - it would have just had less MP for other things due to a max mp reduction.

    There was also equip to achieve 0 prep cost as well as Avatar's Favour later in the games life and people still didnt want the avatars kept out - except Diabolos in Dynamis. It wasn't the mp that was the problem.
    (2)

  3. #3
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Elexia View Post
    This wasn't due to perp cost. Community shoehorning ≠ Disliking not having avatars out eternally. Look back to every FF game with summoning, there was always some kind of cost for using them, either large MP costs, dealing with a random effect or removing your entire party out of battle while it's there, there's always a cost.

    ok. 1st off when leveling in a pt if a smn out of mp their dmg/healing/buffing out put is COMPLETELY gone. They cant do anything else. Unlike Blm which would have the same problem unless the Tank really stunk and need to back up heal the BLM is ONLY casting Black Magic. Unlike the Blm Smn is heal and or doing summons so they lose MP fast than Blm hence why they got the Biggest mp pool. And yes i stated the cost to summon the Avatar out like evry other FF out there with summoners in it. and to use there spells. there is your cost so Summoner is not broken or limited. Balance. FAIR



    They were thrown in for continuity sake. SMN enemies could use them so people would have complained if players didn't have access to them. They're used for restoring your MP.

    Ya no kidding. i mentioned that they are use for elemental siphon

    SMNs weren't backup WHMs in end-game pre nor post 75. A SMN with capped SMN skill and appropriate gear was a valuable asset to have.

    yes they were pre 75. when lvling a majority of the time they were ONLY healing unless there was a PL.

    Why? You couldn't summon them in other FF games when you had inadequate MP/Points/level/Whathaveyou, that would be broken. If SMNs don't need MP to keep avatars out, I demand being able to WS without TP or even being engaged in a fight, I also demand to gain 3k TP every time I strike an opponent and remove recast on WS everytime I land a combo.
    Obviously you never played FF10. and no shit you wouldn't be able to summon them if you didnt have the MP. i didnt even say that at all, im saying if you ran out of mp the Avatar can ONLY auto attack. Cause if the Pet goes away like in11 your damage is gone. Why bother having sumoner when you could just throw in a blm or another DD that isnt limited no dmg when they run outta mp.

    I swear its like you only read bits and pieces of what i said.
    (3)
    Last edited by KoujiGeki; 05-22-2012 at 03:39 AM.

  4. #4
    Quote Originally Posted by KoujiGeki View Post
    Obviously you never played FF10. and no shit you wouldn't be able to summon them if you didnt have the MP. i didnt even say that at all, im saying if you ran out of mp the Avatar can ONLY auto attack. Cause if the Pet goes away like in11 your damage is gone. Why bother having sumoner when you could just throw in a blm or another DD that isnt limited no dmg when they run outta mp.

    I swear its like you only read bits and pieces of what i said.
    Really now?

    Quote Originally Posted by Elexia View Post
    This wasn't due to perp cost. Community shoehorning ≠ Disliking not having avatars out eternally. Look back to every FF game with summoning, there was always some kind of cost for using them, either large MP costs, dealing with a random effect or removing your entire party out of battle while it's there, there's always a cost.
    Pretty sure I've played FFX as well as International, and i'm pretty sure I was referring to removal of party members while it's present as what was the cost for FFX's summoner, since in other games the party didn't get removed, but their sprites/models were just gone.
    (0)

  5. #5
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Elexia View Post
    Really now?



    Pretty sure I've played FFX as well as International, and i'm pretty sure I was referring to removal of party members while it's present as what was the cost for FFX's summoner, since in other games the party didn't get removed, but their sprites/models were just gone.
    ok i apologize i read it wrong. I am just saying in this game Perpetual cause would be a bigger Handicap than i was in 11. Cause of all the heave aoe mobs that are in the game. I was only say that the cost of summoning the avatars can be huge like it is in every single other FF and it should cost moderate mp to use the Avatars spells Tp moves should come from the Avatars tp. Hell i will say the 15 for smn should be the astral flow and still sap all the smns mp. But like i said the the avatar should be able to stay out even with 0 mp sure once he dies you cant resummon till you get the mp and all it can do is only auto attack. And yes i know that its not in the game yet but look at Paladin. And when jobs were coming out ppl were saying wait till it comes out. it did come out and it was terrible and not till 1.22b will we know if pld will even be a viable tank. i am just assuming worst case scenario. cause to be honest i am a pessimist id rather prepare for the worst than hope for the best.

    Once again sorry for being upset but summoner was my favorite class in the FF series.
    (0)