Results -9 to 0 of 2

Threaded View

  1. #1
    Player
    Atmaweapon510's Avatar
    Join Date
    Aug 2019
    Posts
    165
    Character
    Rhaeyn Baelasch
    World
    Hyperion
    Main Class
    White Mage Lv 90

    Full class change wishlist

    This is to help balance both Crystalline Conflict and Frontlines. Main goal is to reduce non LB burst at the top end and reduce widespread aoe damage

    General:
    -Resilience from Purify now grants immunity to all CC for 8 seconds without any conditional.
    -Ranged attacks that deal damage in an area around a target now deal 75% damage to secondary targets.


    Tanks:
    Warrior
    -Primal Rend now applies a 2 second Bind to the target and 2 seconds of Heavy to nearby targets.
    -Blota now applies a 2 second stun instead of Heavy to the target.
    -Guard Break effect duration reduced to 10 seconds

    Paladin
    -Intervene now reduces the target's damage dealt by 10% for 5 seconds.
    -Atonement deals 25% increased damage against targets affected by Sacred Claim.

    Gunbreaker
    -Double down inflicts Heavy for 3 seconds on all targets hit.
    -Double down now has a junction effect: 10% increased damage taken, 10% reduced damage dealt, or heals nearby allies.
    -Nebula can target allies.
    -Gunbreaker takes 50% less damage and is immune to CC during Relentless Rush.
    -Gnashing Fang and normal Melee combo no longer break eachother.


    Healer

    White Mage
    -Miracle of Nature replaced by Fluid Aura which causes a 10 yalm knockback and 2 second Bind.
    -Cure II is now an instant cast.
    -Limit Break category readjusted to "Strong" and requires 120 seconds to charge up from 60 seconds.

    Scholar
    -Recitation effect now automatically causes your next Biolysis or Adloquium to be an AoE effect centered on the target instead of increasing the effect by 50%.
    -Deployment tactics on enemies now requires the Biolytic effect. Deals a 6000 potency damage aoe centered on the target, inflicting 2 seconds of Bind on the target and Heavy to nearby enemies.
    -Deployment tactics on allies now requires the Catalyze effect. Heals nearby allies for 6000 potency and removes 1 effect that can be removed by Purify.

    Sage
    -HP increased to 51000.


    Melee

    Dragoon
    -Wyrmwind Thrust max potency reduced to 15000.
    -Geirskogul's Life of the Dragon effect changed to 10% increased damage dealt and taken.
    -Skyshatter Dive damage potency reduced to 15000. Potency now increases by 100% to targets within 5 yalms.

    Ninja
    -Bunshin now adds a set 3000 damage potency to all attacks.
    -Hyosho Ranryu damage reduced from 16000 to 15000.

    Samurai
    -Midaare Setsugekka potency reduced to 15000.
    -Mineuchi is now a weaponskill rather than an ability.

    Reaper
    -Soul Slice is now Soul Scythe, an aoe attack centered on the Reaper, and can generate up to 2 stacks of Soul Sacrifice.
    -Soul Sacrifice max damage potency reduced to 18000.
    -Limit Break animation delay halved.


    Any job not stated are either getting hit with the general nerfbat or the baseline to which others are being adjusted to.

    To be continued.
    (1)
    Last edited by Atmaweapon510; 04-23-2022 at 11:03 AM.