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  1. #1
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Sebazy View Post
    Oh and secondly, where did they claim 'Every other MMO?' =(
    What, too lazy to read the post I was responding to before attacking me for supposedly misinterpreting it?
    Well here's the direct quote from it:

    "Bro, this is not any other game's idea of what a healer should be either." (emphasis added)

    if you don't think that's a claim about every other MMO, you have a serious reading comprehension problem.
    (0)

  2. #2
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sebazy View Post
    Wait what? In what way was Swtor healing comparable to FFXIV? Was this a late thing?
    No. Even right now, SWTOR healing is nothing like FFXIV healing. You actually have offensive kits and mild rotational relationships, and even the healing actions themselves structure into a GCD cycle with logic to it. Also, in higher content, the damage output can be straight-up oppressive (in a... nice way?) so that you're desperately trying to find a spot here-or-there to sneak in a DPS action. When you do hit lulls in incoming damage, each healer class has at least 4-5 (or more?) dedicated DPS actions to work through.

    It's actually really nice, and if only SWTOR wasn't such a wretched and neglected game in nearly every way at this point, it'd be a great place to heal, in my opinion.
    (9)

  3. #3
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Silverbane View Post
    Correct. There's nothing seriously wrong with SGE, SCH, or WHM because I enjoy the heck out of playing them. And whether you enjoy a game or not is the only real criteria for judging the game.
    Narcissistic and flawed logic all in one sentence.
    "I enjoy the game, how you feel doesn't matter, I don't care."


    Quote Originally Posted by Silverbane View Post
    When the occasional brave soul drops in to post that they enjoy healing and that it does not need an overhaul, that soul gets insulted and harassed until they leave.
    Not true everyone who enjoys healing is treated with respect and told to enjoy it while they still can. You were afforded this courtesy at first.
    But your selective reading syndrome and started the conversation off talking about a class you hadn't played in years and got promptly shut down.

    Quote Originally Posted by Silverbane View Post
    People shouldn't listen to these self-anointed elites who find healing "boring," these purists who think it's wrong for a "healer" class to have to DPS (even though this game has always required that), or these narcissists who want a more complicated (and more potent? they don't say) DPS kit
    The irony is palpable.

    Quote Originally Posted by Silverbane View Post
    for healers: playing a "healer" class can be a blast!
    That it can be, no one is saying otherwise I can see why you would think that though if you struggle understanding the concept of something functioning but still being inherently flawed.
    (15)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  4. #4
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Sorry, but no amount of positive thinking can justify pressing one singular button over 300 times in a single instance.
    (21)

  5. #5
    Player
    D6Damager's Avatar
    Join Date
    Jul 2018
    Posts
    73
    Character
    Draygomir Wrothlasch
    World
    Leviathan
    Main Class
    White Mage Lv 61
    Quote Originally Posted by VentVanitas View Post
    Sorry, but no amount of positive thinking can justify pressing one singular button over 300 times in a single instance.
    I don't agree that FFXIV healers are boring. Everyone talks about 'perfect' play with perfect tanks and dps and there's nothing to do. I don't see this perfect gameplay hardly ever.

    One thing we know from devs, is that Healers will never out damage the other roles. So, if they gave us 1-2-3 dps button combo plus 1 or 2 ogcd dmg buttons (doesn't really matter if any of this is tied to a gauge or not)... our damage would still be the same and now the job is just 'busier' to accomplish the same thing. And that's even if they gave us somethin resembling a rotation. What I could see them more likely doing is getting rid of all healer dots and giving two lower potency nukes that equal the same thing. There's your 'engagement' you get to press 3 buttons instead of 2.

    Honestly, why is 12111111111112 less engaging than 123123123012123123120 or 122231222341223122234? You're just pressing buttons and not even looking at your hotbar either way.

    Then, because we have a "dps rotation" somebody takes avoidable dmg and we have to interrupt our dps to heal thus ruining our dps even further. This is akin to the complaints GNB have regarding trying to move the boss during their burst window. Even when AST had decent cards, nobody wanted to play the "busy healer" WHM still had better representation back then not because it was better, but because it was easier. Even today, it is the most played healer next SGE despite most healers agreeing it has the most issues.
    (1)
    Last edited by D6Damager; 05-26-2022 at 01:20 AM.

  6. #6
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by D6Damager View Post
    I don't agree that FFXIV healers are boring. Everyone talks about 'perfect' play with perfect tanks and dps and there's nothing to do. I don't see this perfect gameplay hardly ever.

    One thing we know from devs, is that Healers will never out damage the other roles. So, if they gave us 1-2-3 dps button combo plus 1 or 2 ogcd dmg buttons (doesn't really matter if any of this is tied to a gauge or not)... our damage would still be the same and now the job is just 'busier' to accomplish the same thing. And that's even if they gave us somethin resembling a rotation. What I could see them more likely doing is getting rid of all healer dots and giving two lower potency nukes that equal the same thing. There's your 'engagement' you get to press 3 buttons instead of 2.

    Honestly, why is 211111111 less engaging than 123123123012123123120? You're just pressing buttons and not even looking at your hotbar either way.

    Then, because we have a "dps rotation" somebody takes avoidable dmg and we have to interrupt our dps to heal thus ruining our dps even further. This is akin to the complaints GNB have regarding trying to move the boss during their burst window. Even when AST had decent cards, nobody wanted to play the "busy healer" WHM still had better representation back then not because it was better, but because it was easier. Even today, it is the most played healer next SGE despite most healers agreeing it has the most issues.
    First of all, I don't see why with the plethora of OGCD heals, with all of the regens, and shields that we have on hand- it should hardly make a healer pause if someone takes occasional avoidable damage.

    Secondly, I haven't seen stress on perfect play, on the contrary the discussion has been on all levels of play. if it was on perfect levels of play I'd be one of the first people to worry, i'd probably the first one to get kicked out of a perfect group!

    Finally, we don't necessarily need a combo. That doesn't mean that there aren't other options , whether it is dots, or procs, or additional OGCD damage buttons, or buffs, or DPS or longer CDs... so why close our minds and say that nothing can be done for only the healer jobs? Interestingly enough they were very creative when it came for PVP and the healers, i don't see why it can't so in PVE as well.
    (12)

  7. #7
    Player
    D6Damager's Avatar
    Join Date
    Jul 2018
    Posts
    73
    Character
    Draygomir Wrothlasch
    World
    Leviathan
    Main Class
    White Mage Lv 61
    Quote Originally Posted by IDontPetLalas View Post
    Interestingly enough they were very creative when it came for PVP and the healers, i don't see why it can't so in PVE as well.
    I agree that they were creative and it would be cool if they brought some of those abilities over to PVE. But IMO, PvP healers are not really healers anymore with the exception of WHM.
    (1)
    "Wherever you go, there you are." ~ Buckaroo Bonzai

  8. #8
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    D6dmaager, while I agree with most of your post, one thing isn't always true:

    Quote Originally Posted by D6Damager View Post
    One thing we know from devs, is that Healers will never out damage the other roles.
    When a tank does a big trash pull and I'm on SGE or SCH, after pacing the mobs down the corridors while spamming my AoE attack, I usually target the tank and then wade into the thick of it, often standing back-to-back with the tank while AoEing the mobs and keeping the tank around 50% with my oGCD heals. In this particular situation, I am (according to my friend who parses) almost always the top damage-dealer, usually by a wide margin, because SCH and SGE AoE attacks don't drop off in potency after the first target.

    It's marvelous fun, especially with a crowd of mobs that have AoE attacks themselves, dancing in and out to avoid standing in stupid, making sure everyone stays alive, and all the while being top DPS on the parse. If you've never tried it, you should

    And don't be disheartened if you wipe occasionally until you get the hang of it. You've got a lot of balls to juggle when you're doing this.

    P.S.: I've seen WHM do this too, with Holy, but I haven't played my WHM since I discovered SGE. And I will admit my complete lack of AST-related knowledge.
    (1)
    Last edited by Silverbane; 05-26-2022 at 01:36 AM.

  9. #9
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Silverbane View Post
    I am (according to my friend who parses) almost always the top damage-dealer, usually by a wide margin, because SCH and SGE AoE attacks don't drop off in potency after the first target.
    W-what?
    You do realise that no jobs have damage falloff on their filler aoes, right?
    And if we're including non-filler... you mentioned SGE, who DOES have falloff on their other aoes...?

    ...What?
    (13)

  10. #10
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Martynek View Post
    W-what?
    You do realise that no jobs have damage falloff on their filler aoes, right?
    And if we're including non-filler... you mentioned SGE, who DOES have falloff on their other aoes...?

    ...What?
    i mean its easy to be top dps as healer, but thats more on the other dps eating glue in roulettes.
    (15)

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