The issue with FFXIV healers is the fact that they are quite overpowered and have overly bloated healing toolkits for the majority of content in this game. Most content hits like a wet noodle, and healers have so many industrial-strength bandages for the booboos that the healing-to-damage ratio is even more skewed.
That said, I am not a fan of being a heal bot standing around healing for 90% of content. It would be just as monotonous spamming Medica 100+ times in a fight as it is spamming Glare 100+ times in a fight. I prefer a healthy balance. This game doesn’t have that—it’s 80% or more dealing damage and 20% or less actually healing. A more even distribution would be nice.
It’s unfortunate that the developers have zero plans to actually increase healing requirements, since apparently that would be “too hard”. Can’t say I appreciate the insinuation that players who enjoy the healer role have the intelligence quotient and skill level of a small rock.