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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,429
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Merrigan View Post
    And again, I'm only focusing on the most obvious problem. Not on the healing itself, which also suffers from overly repetitive spells, and a lack of personality that becomes glaringly obvious. Nor do we talk about the mana, which is becoming... Useless, really. I find that the astro, in particular, hardly needs to check its mana anymore.
    The healing itself is also a large part of the problem. Why is it we have to go to frickin' Savage or Ultimate for our enjoyment in being able to heal? Why can't we actually have that enjoyment outside of it? Essentially every healer who doesn't DPS sits around with their ass on their hands while waiting what seems to be an eternity to heal something because the other players in your group are taking so little damage and healing themselves, even from large pulls! For reference, look at current endgame dungeons. They do not require a Healer to clear. I've seen it and done it myself. You break this trinity that you want to enforce SE if jobs can self-sustain to an extent on their own that Healers aren't needed. This has been the case since P1S and P2S as well, but an all Tank run this tier hasn't happened yet from my knowledge possibly because of the DPS and healing checks.

    On the side, AST hasn't had to worry about Mana since they added MP to Cards for the most part; but with Astrodyne in the mix as a personal set of buffs they practically have two versions of Lucent Dreaming for infinite MP. I can see why they use MP as a limiter though rather than useless as you say. I generally think the Piety stat is rather useless and they should not force Piety on us for it. They should instead make a baseline MP regen for the 10k we get and let it be that.
    (3)

  2. #2
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    554
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HyperiusUltima View Post
    The healing itself is also a large part of the problem. Why is it we have to go to frickin' Savage or Ultimate for our enjoyment in being able to heal? Why can't we actually have that enjoyment outside of it? Essentially every healer who doesn't DPS sits around with their ass on their hands while waiting what seems to be an eternity to heal something because the other players in your group are taking so little damage and healing themselves, even from large pulls! For reference, look at current endgame dungeons. They do not require a Healer to clear. I've seen it and done it myself. You break this trinity that you want to enforce SE if jobs can self-sustain to an extent on their own that Healers aren't needed. This has been the case since P1S and P2S as well, but an all Tank run this tier hasn't happened yet from my knowledge possibly because of the DPS and healing checks.

    On the side, AST hasn't had to worry about Mana since they added MP to Cards for the most part; but with Astrodyne in the mix as a personal set of buffs they practically have two versions of Lucent Dreaming for infinite MP. I can see why they use MP as a limiter though rather than useless as you say. I generally think the Piety stat is rather useless and they should not force Piety on us for it. They should instead make a baseline MP regen for the 10k we get and let it be that.
    I definitely agree with that too. There are two possibilities, overall: increase the damage taken drastically, so that we have something to do and dps is only open to good healers. Or assume the hybrid aspect completely, but in the latter case we need to set up real dps combos that would put buffs/debuffs, fully exploit the other healer roles (esuna exists, let us use it), replace the shortcut that lucid dream has become with a combo, and so on.

    Ideally, we'd have both at the same time. But it's unlikely to happen.

    Edit: I just quickly checked the post on "you want more engaging content ? Go Ultimate". Instead of spreading myself all over the place, I'm just going to give one last shout out here.

    As long as there are people who will make the anxiety argument; as long as some people are able to tell you that the norm should be a long walk without any difficulty (never mind that this is what ultimately brings the most toxicity by allowing you to do instances without ever interacting with your group); as long as they assume that those who complain are only ultra-HL players who have only played healer since birth; and as long as there are people who confuse "the role needs a rework" with "I hate this game" (> "Go play WOW brrr"), we'll never get anywhere.
    (0)
    Last edited by Merrigan; 11-28-2022 at 06:51 PM.