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  1. #1
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Deceptus View Post
    And in doing so you'd be using the same gcd's to heal vs do damage, difference is it'd be damage neutral.

    6 gcd, you'd still have 1800 potency of damage if you did 6 casts of Dosis, or 2 Dosis, 2 E Diag, 2 Toxikon.

    If 300 extra potency worth of healer damage is "breaking" an encounter, that's a design flaw. But let's be real, that wouldn't happen (breaking the encounter)

    Because in the vast majority of content, healers are spamming a single button anyway and using ogcd's to heal.

    But like I said, ALL healers should get this treatment, not just Sage.
    Maybe my math or understanding is wrong but in your scenario you would get ~12 GCDs of E. Diag and ~12 GCDs of Toxicon over a minute of a fight which equates to 3600 pot of healing and 6480 pot of shielding every minute and 7920 pot of toxicon (330p for dosis x2 for toxicon becoming damage neutral x12 damage gcds in a minute) compared to whm getting 2400 pot of healing (assuming aff solus) and 7860p worth of damage in the same minute...

    I don't think its the damage that breaks the encounter, its that you get that much gcd healing for the same damage.
    (1)

  2. #2
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Deceptus View Post
    If 300 extra potency worth of healer damage is "breaking" an encounter, that's a design flaw. But let's be real, that wouldn't happen (breaking the encounter)
    I'm not talking about the damage.


    Quote Originally Posted by Amenara View Post
    I don't think its the damage that breaks the encounter, its that you get that much gcd healing for the same damage.
    This, it's the additional shield and healing that will break the encounter. Tanks will literally have the equivalent a semi-permanent 300HOTs and ~450 shield, that will trivialize almost every single tank mechanic or stuffs like Natural Alignment.



    The thing that prevent Lily spam is because it's limited supply. The thing that prevent E.D + Toxi spam is the DPS loss, remove that and you might as well delete Dosis. Why use Dosis (which is a hard cast) if you get 300 heal + 180% shield for free without any DPS loss with full mobility as well ? For your suggestion to work there HAVE to be something else that making E.D + Toxi is still a luxury choice over Dosis even if it has no DPS loss. Maybe double or triple the MP cost of E.D to prevent it from being spam.
    (3)
    Last edited by Raven2014; 11-13-2022 at 11:24 AM.