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  1. #1
    Player
    flowerfairy's Avatar
    Join Date
    Aug 2022
    Posts
    155
    Character
    Agnes Nimue
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raven2014 View Post
    Face it: "we want it to be more engaging", "we want it to be more cool" are nothing but window dressing excuses for people who want nothing more but to play a green DPS with big fat numbers. In short, the majority of healers complain stem from the group of people who subconsciously don't want to play traditional healers to begin with, period. I enjoy the healing of this tier, but I can tell I'm in the minority.
    Such a gaslighting argument. "You don't want to play healer if you want interesting filler rotations, you're just a green DPS. You're not a real healer."

    You're right, nothing but DPS matters in current raid design. They would have to uproot the entire scripted and predictable mechanics design and go for more sporadic events.

    But changing up their raid design now will only affect future boss fights.
    Normal trials will still be boring on healers. Dungeons will still be boring on healers. Solo quests will still be boring on healers.

    Moreover, DPS will always be the most important factor of killing a boss, no matter how many more healing checks you bring in. You can't change that.
    Stop ignoring that downtime exists. Stop ignoring that when we aren't healing, we're spamming 1 button, and it's boring AF.

    Tell me, what is a traditional healer? And tell me, has that ever existed in FFXIV ARR? Was there ever a point in time that a healer that did nothing but spam Cure was more useful than a healer that was able to bring both healing and DPS?
    (15)

  2. #2
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by flowerfairy View Post
    Such a gaslighting argument. "You don't want to play healer if you want interesting filler rotations, you're just a green DPS. You're not a real healer."
    If it walks like a duck, look like a duck and whack like a duck, then it is a duck. You call it gaslighting, I call a spade a spade.

    But changing up their raid design now will only affect future boss fights... a healer that was able to bring both healing and DPS?
    Did you miss the part I said the fault inherently lie with the developers that pushed and ingrain this style of play to the community for YEARS? You also putting a bunch of random crap that I never said, so who gaslighting who?

    Tell me, what is a traditional healer?
    Pardon me for playing MMO way before FF14 itself exist. I remember the days when playing as healer I:

    - Have to spam heal to keep the raid alive.
    - Have to make judgement call between fast or slow heal or else someone end up death.
    - Have to manage my MP or I may OOM before the fight is over.
    - Have to prep party in advance for incoming damage.
    - Have to precast heal in advance to get enough raw out out in time.

    While FF14 itself may never have every item on the list, at some point it had a few, and like I said over the year they had tripped away the healing identity to replace with the DPS's one, and here we are.

    I also remember the day healers compete each other on healing amount vs overhealing and that's how you rank good vs bad healers. I am sorry you find the term "Green DPS offensive", but in a game where:

    - The main metric used to judge healer are their DPS,
    - High healing number actually frown upon on
    - The healer's supposed main 2nd stat (Piety) is a waste stats no one want,
    - Healers are encouraged to stack Direct Hit which has nothing to do with heal

    ... Healers in FF14 is a GREEN DPS. If saying that is considered gaslighting the community then so be it, I am gaslighting you, because the alternative would require me to lie ... and I hate simply hate lying.
    (1)
    Last edited by Raven2014; 10-30-2022 at 03:11 AM.