Quote Originally Posted by anhaato View Post
I’ve been looking into trying out ESO and a cursory glance of warden’s healing skills made me think “this is what WHM would look like if the devs had any ounce of creativity.” Stuff like planting magical trees that pulse an aoe heal, healing the lowest hp person the most. Mushrooms that release a cone shaped aoe heal. A flower that places a healing circle like asylum, but the circle also debuffs enemies that step into it. Heavy on the nature aesthetic with highly creative effects. Why can’t the devs be creative like that?
listen was bonking enemies with a stone not naturey enough for you? joking aside if they actually planned on making a elementalist job or a geomancer i could understand them waiting this long to go more into the elemental/naturey side of WHM but sine they didn't it is quite baffling how we didn't get unique stuff like lilly bells and lillies til like SHB and EW